Pregunta

I'm using Jetty WebSockets for the server side and Autobahn Android for the client one.

A simple connection between server and client works fine. But I'm having some trouble when I try to handle the loss of connection.

On Android, what I have is this:

private void connectToServer() {

        try {

            mConnection.connect(getString(R.string.server_addr), new WebSocketHandler(){

                // connection au serveur
                @Override
                public void onOpen(){
                    Log.d(TAG, "Connected");
                    Log.d(TAG, "First connexion, sending MAC @");
                    Log.d(TAG, "My MAC Addr: "+ macAddr);
                    mConnection.sendTextMessage(macAddr);

                }
                // reception d'un message text
                @Override
                 public void onTextMessage(String payload) {

                    //TODO
                 }

                // fermeture de la connexion
                 @Override
                 public void onClose(int code, String reason) {
                    Log.d(TAG, "Connection lost. "+reason);
                    if(mConnection.isConnected()){
                        Log.d(TAG, "Still connected, disconnect!");
                        mConnection.disconnect();
                    }
                    if(code<4000){
                        int totalWaitTime = 0;
                        int waitTime = 0;
                        Log.d(TAG, "Should be disconnected");
                        while(!mConnection.isConnected()){
                            try {
                                waitTime= random.nextInt(MAX_TO_WAIT - MIN_TO_WAIT + 1) + MIN_TO_WAIT;
                                Log.d(TAG, "I'll wait "+waitTime+"ms");
                                totalWaitTime +=waitTime;
                                Log.d(TAG, "Waiting for "+totalWaitTime+"ms");
                                if(totalWaitTime <= HOUR_TO_MS){
                                    Thread.sleep(waitTime);
                                    Log.d(TAG, "Trying to reconnect");
                                    connectToServer();
                                }else{
                                    throw new InterruptedException("Attempt to connect to the server during 1 hours without success");
                                }
                            } catch (InterruptedException e) {
                                e.printStackTrace();
                            }
                        }
                    }
                 }
            });
        } catch (WebSocketException e) {

            Log.e(TAG, "Error on connect: "+e.toString());
            Log.d(TAG, "is connected: "+mConnection.isConnected());
            if(mConnection.isConnected())
                mConnection.disconnect();
            connectToServer();
        }

    }

And I always, always have the same error:

06-26 10:36:07.823: E/wingo.stb.qos.AutoStartService(1842): Error on connect: de.tavendo.autobahn.WebSocketException: already connected

But like you can see, I close the connection in onClose(), and when a WebSocketException is catched. Does this method really works ? Or am I doing it wrong ?

By the way, mConnection is final. So maybe the problem comes here ?

private final WebSocketConnection mConnection = new WebSocketConnection();

On the server, when I have a connection loss I manually close the session:

@OnWebSocketClose
    public void onClose(Session session, int closeCode, String closeReason){
            try {
                System.out.println("connexion closed. Reason: "+closeReason);
                pingPongTimer.cancel();
                if(session.isOpen())
                    session.close();
                WebSocketsCentralisation.getInstance().leave(this);
            } catch (IOException e) {
                // TODO Auto-generated catch block
                e.printStackTrace();
            }
    }

Thanks in advance awesome people!

¿Fue útil?

Solución

So, what I dit was a bit messy. What I have now works:

    private void connectToServer() {
            try {
                mConnection.connect(getString(R.string.server_addr), new WebSocketHandler(){

                    // connection au serveur
                    @Override
                    public void onOpen(){
                        Log.d(TAG, "Connected");
                        Log.d(TAG, "First connexion, sending MAC @");
                        Log.d(TAG, "My MAC Addr: "+ macAddr);
                        mConnection.sendTextMessage(macAddr);

                    }
                    // reception d'un message text
                    @Override
                     public void onTextMessage(String payload) {

                        //TODO
                     }

                    // fermeture de la connexion
                     @Override
                     public void onClose(int code, String reason) {
                        Log.d(TAG, "Connection lost. "+reason+" error code : "+code);
                        if(code<4000){
                            reconnectToServer();
                        }
                     }
                });
            } catch (WebSocketException e) {

                Log.e(TAG, "Error on connect: "+e.toString());
                Log.d(TAG, "is connected: "+mConnection.isConnected());
            }

        }

    private void reconnectToServer() {
            try {
                if(goConnect){
                    goConnect = false;
                    Thread.sleep(1000);
                    Log.d(TAG, "DISCONNECT:");
                    // mConnection.disconnect();
                    Log.d(TAG, "ReconnectTimer Launched");
                    new ReconnectTask().run();
                }
            } catch (InterruptedException e) {
                // TODO Auto-generated catch block
                e.printStackTrace();
            }       
            }

    private class ReconnectTask extends TimerTask{
        @Override
        public void run() {
            try{
                if(totalWaitTime<HOUR_TO_MS){
                    if(!mConnection.isConnected()){
                        int waitTime= random.nextInt(MAX_TO_WAIT - MIN_TO_WAIT + 1) + MIN_TO_WAIT;
                        Log.d(TAG, "Next tentative to connect in "+waitTime+" ms");
                        totalWaitTime +=waitTime;
                        reconnectTimer.schedule(new ReconnectTask(), waitTime);
                        connectToServer();
                    }else{
                        Log.d(TAG, "Connected to the server again");
                        reinitializeReconnection();
                    }
                }else throw new InterruptedException("Attempt to connect to the server during 1 hours without success");
            }catch(InterruptedException e){
                Log.d(TAG, e.getMessage());
            }

        }
    }

private void reinitializeReconnection(){
        reconnectTimer.purge();
        goConnect = true;
        totalWaitTime = 0;
    }

Basically, I tried to get everything out of the WebSocketHandler. And what I didn't understand is that if you try to connect to the server in "onClose" and the server is down, it will go on "onClose" again. So I was doing recursive calls and it was really messy.

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