Pregunta

I have input strings that contain only digits (just the plain Latin ones, 0-9, so for example "0123"), stored as std::wstring, and I need each as a char*. What's the best way for me to do this? This is my initial approach:

void type::convertWStringToCharPtr(_In_ std::wstring input, _Out_ char * outputString)
{
    outputString = new char[outputSize];
    size_t charsConverted = 0;
    const wchar_t * inputW = input.c_str();
    wcstombs_s(&charsConverted, outputString, sizeof(outputString), inputW, input.length());
}

EDIT: The code below works. Thanks all!

void type::convertWStringToCharPtr(_In_ std::wstring input, _Out_ char * outputString)
{
    size_t outputSize = input.length() + 1; // +1 for null terminator
    outputString = new char[outputSize];
    size_t charsConverted = 0;
    const wchar_t * inputW = input.c_str();
    wcstombs_s(&charsConverted, outputString, outputSize, inputW, input.length());
}
¿Fue útil?

Solución

You are not allocating enough memory for your buffer:

char * outputString = new char[input.length()];

Should be

char * outputString = new char[input.length() + 1];

because of terminating NUL-character.

Oh, and also, as per pm100's comment: sizeof(outputString) is giving you the size of the pointer. You should use input.length() + 1, as that is the size of the buffer.

Otros consejos

There are a couple of errors in your code. First, you're not allocating enough space in your destination buffer for the NULL character. You must allocate at least input.length() + 1 chars for the function to succeed.

Second, you're not passing in the correct size of the output buffer to the function. sizeof(outputString) returns the size of outputString itself, a char *, and not the number of bytes pointed to by that pointer.

So your function should look like this:

void CoverageTileManager::convertWStringToCharPtr(_In_ std::wstring input, _Out_ char * outputString)
{
    size_t outputSize = input.length() + 1;
    outputString = new char[outputSize];
    size_t charsConverted = 0;
    wcstombs_s(&charsConverted, outputString, outputSize, input.c_str(), input.length());
    // TODO verify charsConverted = outputSize
}

In C++ I would never use pure pointers: use vector if a char array needed in heap! Do you want to copy the source string? If not, const reference should be used for input. wcstombs_s is used only in Windows, so why doesn't use simply WideCharToMultiByte? Was the conversion success? Return value.

bool CoverageTileManager::convertWStringToCharPtr(const std::wstring& input, std::vector<char>& outputString )
{
    if ( input.empty() ) {
       return false;
    }
    int size = WideCharToMultiByte(CP_ACP,0,input.c_str(),input.size(),NULL,0,NULL,NULL);
    if ( size <= 0 ) {
      return false;
    }
    outputString.resize(size+1);
    if ( WideCharToMultiByte(CP_ACP,0,input.c_str(),input.size(),&outputString[0],size,NULL,NULL) <= 0 ) {
       outputString.clear();
       return false;
    }
    outputString[size] = '\0';
    return true;
}

Use vector to external C++ lib:

extern void call( const char*, size_t);
std::vector<char> buffer;
std::wstring input;
...
if ( convertWStringToCharPtr(input,buffer) ) {
    call(&buffer[0],buffer.size());
}
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