Question

I have a game that is using GUITextures for buttons but it isn't working on different resoltutions. So I was told NGUI would do it very easily. But I already have the code written for the GUITexture buttons.

How do I do it for NGUI buttons using the same textures? I've searched everywhere and can not find any answers....the NGUI forums are not much help.

Était-ce utile?

La solution

Your Gameobject should have any type of collider component then in script do the following:

//Use UIEventListener to bind your gameobject with your desired method 

public GameObject YOUR_BUTTON_GAMEOBJECT;

UIEventListener.Get(YOUR_BUTTON_GAMEOBJECT).onClick += YOUR_METHOD_NAME;


//METHOD SIGNATURES 
void YOUR_METHOD_NAME(GameObject gameObject){
     //On Click Stuff
}

Hope this helps

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