Question

I have to convert my game into new version of cocos2dx.

I have finished to conversion but got deprecated the followings.

 COCOS2DX-2.X                            COCOS2DX-3.X

 sharedDirector()->getWinSize()              -> ?

 SpriteFrameCache::sharedSpriteFrameCache()  -> ?

  glVertexAttribPointer(kCCVertexAttrib_Position, 2, GL_FLOAT, GL_FALSE, 0, glVertices);

 kCCVertexAttrib_Position                    -> ?

Can any one assist me to convert?

Thanks in advance.

Était-ce utile?

La solution

Here the solutions

 Size screenSize =  Director::getInstance()->getWinSize();   - No need sharedDirector()

 SpriteFrameCache::getInstance()->addSpriteFramesWithFile("example.plist"); - No need sharedSpriteFrameCache
 glVertexAttribPointer(GLProgram::VERTEX_ATTRIB_POSITION, 2, GL_FLOAT, GL_FALSE, 0, vertices);   - No need kCCVertexAttrib_Position

This will help for your conversion.

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