Check out this code: http://macosxautomation.com/applescript/linktrigger/index.html.
It's doing exactly that (besides other things) and you can use the sub-routine there for the script-handling.
Here is a full script that works when you follow these steps: save it as an application and put all your scripts into the "Resources" folder of that application (as described at the webpage, "Show Package Contents"). Good Luck.
property MyUserName : ""
if MyUserName is "" then
display dialog "User Name:" default answer "" buttons {"Cancel", "Continue…"} default button 2
copy the result as list to {returnedButton, returnedText}
if returnedButton is "Cancel" then return
-- What to do when the user did not input any text?
if returnedText is "" then return -- we stop.
set MyUserName to returnedText
say "Hello," & MyUserName & "!" using "Karen"
else
display dialog "User name: " & MyUserName buttons {"Ok"} default button 1 with icon 1 giving up after 10
end if
say "For your information, please start the Amuse App everytime you log on... and I will speak to you at random times during your visit with me." using "Karen"
delay 20
try
repeat 105 times
set rnd to (random number from 1 to 105)
set rndFileName to (rnd as text) & ".scpt"
if my run_scriptfile(rndFileName) is false then -- if the script execution fails,…
error number -128 -- … stop this app
end if
end repeat
on error the error_message number the error_number
display dialog "Error: " & the error_number & ". " & the error_message buttons {"OK"} default button 1
return
end try
on run_scriptfile(this_scriptfile)
-- This handler will execute a script file
-- located in the Resources folder of this applet
try
set the script_file to path to resource this_scriptfile
return (run script script_file)
on error
return false
end try
end run_scriptfile
This is how it looks with (only) 3 of the scripts you wanna randomly execute: