xcodebuild -arch i386 -sdk iphonesimulator{version} -workspace [projectName].xcworkspace -scheme [projectName]
Follow the steps Click here
Question
I need to create a simulator build in order to submit my app to facebook team for further review of my open graph.
They have a instruction to create that here facebook instruction
But I use cocoapods and I can not make this build. everytime it gives me error.
La solution
xcodebuild -arch i386 -sdk iphonesimulator{version} -workspace [projectName].xcworkspace -scheme [projectName]
Follow the steps Click here
Autres conseils
Here is the another easy method to create .zip file
Step 4: your_app_name-jkfksdfhskdhfksdh >>Build>>Products>>Debug-iphonesimulator
Step 5: You will see 2 files one is your_app_name.app(icon like rounder and 1 cross line ) and 2nd file is your_app_name.app.dSYM
I'm in the same boat and have been struggling with this!
I managed to get my build working by adding the following to the command line args:
-workspace [Name.xcworkspace] -Scheme [NameOfScheme]
I also had to edit the scheme and add the Pods target explicitly as it was failing the build with Library not found for -lPods
.
Having the same issue, I had both errors fixed @bean his error by adding 'i386' to the "valid architectures" in build settings. (for my app target, pod target and every pod separately)
My full build command is:
xcodebuild -workspace [projectName].xcworkspace -scheme [schemeName] -arch i386 -sdk=iphonesimulator7.1
I can complete the build but I get tons warnings:
warning: no rule to process file '[any .m file]' of type sourcecode.c.objc for architecture i386
I have no idea how to fix this, an .app file is created just not on the location the facebook tutorial says it should be (its in "~/Library/Developer/Xcode/DerivedData/.." instead of "{projectDir}/build/...")
Now 2 questions remain for me:
1.) How can I test or this .app file works (double-clicking it tells me the file is damaged.)
2.) (Why) Can I not just build the app from within Xcode using the simulator and just submit the .app file that Xcode created?
Facebook updated its guidelines how to make a simulator built (link)
Run your app in your Xcode iPhone 5 simulator. This automatically creates a simulator build in Xcode's DerivedData cache.
Run: ditto -ck --sequesterRsrc --keepParent
ls -1 -d -t ~/Library/Developer/Xcode/DerivedData/*/Build/Products/*-iphonesimulator/*.app | head -n 1
path/to/YourApp.zip This automatically zips the simulator build.You can verify the simulator build by using the ios-sim utility Command-line App Launcher for Simulator.
Submit YourApp.zip.
it's simple as going to ~/Library/Developer/Xcode/DerivedData//Build/Products/-iphonesimulator/XXXX.app copy you XXXX.app from there and copy to desktop ..right click and select compress.. you will a zip file for your app.Submit it to fB
Developers who has failed with @Pradip Vanparia's Solution like me this will work:
xcodebuild -workspace {project name}.xcworkspace -scheme {project name} -arch i386 -sdk iphonesimulator9.3
And I found iphonesimulator9.3
by following command:
xcodebuild -showsdks
The just "Copy/Past" way :
ditto -ck --sequesterRsrc --keepParent `ls -1 -d -t ~/Library/Developer/Xcode/DerivedData/*/Build/Products/*-iphonesimulator/*.app | head -n 1` MyApp.zip