Question

In my application, i will get RGB Values as a unsigned character so it will not be more then 255, I am using NSColor API to create the color and will make use of it to draw the font and background color,

this is the function that i have written

+(NSColor *)getColorFromRGB:(unsigned char)r blue:(unsigned char)b green:(unsigned char)g
{
    CGFloat rFloat = r/255.0;
    CGFloat gFloat = g/255.0;
    CGFloat bFloat = b/255.0;

    //  return [NSColor colorWithCalibratedRed:((float)r/255.0) green:((float)g/255.0) blue:((float)b/255.0) alpha:1.0];
    return [NSColor colorWithCalibratedRed:rFloat green:gFloat blue:bFloat alpha:1.0];
}

In almost all case, when i compare the Color using my RGB Value in RGB palate, color is not matching, For example, when i pass ,

r = 187, g = 170, b = 170,

It should draw the light gray, but i am getting complete whilte color, in this case,

anyone has an idea, what i am doing wrong,

Kind Regards

Rohan

Était-ce utile?

La solution

If you are passing the input components out of 255 and you want to restrict it within 255 for safety purpose, you can try this:

CGFloat rFloat = r % 255.0; CGFloat gFloat = g % 255.0; CGFloat bFloat = b % 255.0;

Instead of divide use % value.

Autres conseils

The code works for me. Try debugging, did you remember to call -set on your color after creating it? Here is some example code that works:

static NSColor *colorFromRGB(unsigned char r, unsigned char g, unsigned char b)
{
    return [NSColor colorWithCalibratedRed:(r/255.0f) green:(g/255.0f) blue:(b/255.0f) alpha:1.0];
}

...

- (void)drawRect:(NSRect)rect {
    NSColor *c = colorFromRGB(50, 100, 255);
    [c set]; // <-- Important
    NSRectFill(rect);
}

Extension in Swift 2

You can use this extension which accepts RGB (0-255) from Photoshop, Sketch, etc. and returns a proper NSColor instance (please mind that some source code lines are wider than displayed here):

extension NSColor {

// returns color instance from RGB values (0-255)
static func fromRGB(red: Double, green: Double, blue: Double, alpha: Double = 100.0) -> NSColor {

    let rgbRed = CGFloat(red/255)
    let rgbGreen = CGFloat(green/255)
    let rgbBlue = CGFloat(blue/255)
    let rgbAlpha = CGFloat(alpha/100)

    let color = NSColor(red: rgbRed, green: rgbGreen, blue: rgbBlue, alpha: rgbAlpha)
    return color
}

}

Example use:

let myColor = NSColor.fromRGB(140, green: 150, blue: 155)
let mySemiTranspColor = NSColor.fromRGB(140, green: 150, blue: 155, alpha: 50)
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