Question

Lets say i have created a small game with XNA. Now i can change the windows attributes of the Game by simply obtaining its Form Object by casting & do stuff with it as i can do with normal C# form.

Form MyGameForm = (Form)Form.FromHandle(Window.Handle);
MyGameForm.FormBorderStyle = FormBorderStyle.FixedToolWindow;

now i want that this window(Form) should Always-on-Bottom, complete opposite of Always-on-Top. Meaning the window should stay on the back and never take focus even if i interact with it.

i don't know how to do it but for other stuff in C# we override that function and process whatever we want and return false. For input n text boxes etc. but i don't know how to over ride form focus method or what sets form to on top or bottom or at any index in opened windows on desktop.

Était-ce utile?

La solution

no need for it now, i have got the solution, i will simple avoid animating all the stuff for my self and use something that they already built, Windows Dreamscene.

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