Question

Voici le scénario:

Vous disposez d'un serveur Windows auquel les utilisateurs se connectent à distance via RDP. Vous voulez que votre programme (qui fonctionne en tant que service) sache qui est actuellement connecté. Cela peut inclure ou non une session de console interactive.

Veuillez noter qu'il s'agit pas de la même chose que la récupération de l'utilisateur interactif actuel.

Je suppose qu'il existe une sorte d'accès API aux services Terminal Server pour obtenir ces informations?

Était-ce utile?

La solution

Voici mon point de vue sur la question:

using System;
using System.Collections.Generic;
using System.Text;
using System.Runtime.InteropServices;

namespace EnumerateRDUsers
{
  class Program
  {
    [DllImport("wtsapi32.dll")]
    static extern IntPtr WTSOpenServer([MarshalAs(UnmanagedType.LPStr)] String pServerName);

    [DllImport("wtsapi32.dll")]
    static extern void WTSCloseServer(IntPtr hServer);

    [DllImport("wtsapi32.dll")]
    static extern Int32 WTSEnumerateSessions(
        IntPtr hServer,
        [MarshalAs(UnmanagedType.U4)] Int32 Reserved,
        [MarshalAs(UnmanagedType.U4)] Int32 Version,
        ref IntPtr ppSessionInfo,
        [MarshalAs(UnmanagedType.U4)] ref Int32 pCount);

    [DllImport("wtsapi32.dll")]
    static extern void WTSFreeMemory(IntPtr pMemory);

    [DllImport("Wtsapi32.dll")]
    static extern bool WTSQuerySessionInformation(
        System.IntPtr hServer, int sessionId, WTS_INFO_CLASS wtsInfoClass, out System.IntPtr ppBuffer, out uint pBytesReturned);

    [StructLayout(LayoutKind.Sequential)]
    private struct WTS_SESSION_INFO
    {
      public Int32 SessionID;

      [MarshalAs(UnmanagedType.LPStr)]
      public String pWinStationName;

      public WTS_CONNECTSTATE_CLASS State;
    }

    public enum WTS_INFO_CLASS
    {
      WTSInitialProgram,
      WTSApplicationName,
      WTSWorkingDirectory,
      WTSOEMId,
      WTSSessionId,
      WTSUserName,
      WTSWinStationName,
      WTSDomainName,
      WTSConnectState,
      WTSClientBuildNumber,
      WTSClientName,
      WTSClientDirectory,
      WTSClientProductId,
      WTSClientHardwareId,
      WTSClientAddress,
      WTSClientDisplay,
      WTSClientProtocolType
    }
    public enum WTS_CONNECTSTATE_CLASS
    {
      WTSActive,
      WTSConnected,
      WTSConnectQuery,
      WTSShadow,
      WTSDisconnected,
      WTSIdle,
      WTSListen,
      WTSReset,
      WTSDown,
      WTSInit
    }

    static void Main(string[] args)
    {
      ListUsers(Environment.MachineName);
    }

    public static IntPtr OpenServer(String Name)
    {
      IntPtr server = WTSOpenServer(Name);
      return server;
    }
    public static void CloseServer(IntPtr ServerHandle)
    {
      WTSCloseServer(ServerHandle);
    }
    public static void ListUsers(String ServerName)
    {
      IntPtr serverHandle = IntPtr.Zero;
      List<String> resultList = new List<string>();
      serverHandle = OpenServer(ServerName);

      try
      {
        IntPtr SessionInfoPtr = IntPtr.Zero;
        IntPtr userPtr = IntPtr.Zero;
        IntPtr domainPtr = IntPtr.Zero;
        Int32 sessionCount = 0;
        Int32 retVal = WTSEnumerateSessions(serverHandle, 0, 1, ref SessionInfoPtr, ref sessionCount);
        Int32 dataSize = Marshal.SizeOf(typeof(WTS_SESSION_INFO));
        IntPtr currentSession = SessionInfoPtr;
        uint bytes = 0;

        if (retVal != 0)
        {
          for (int i = 0; i < sessionCount; i++)
          {
            WTS_SESSION_INFO si = (WTS_SESSION_INFO)Marshal.PtrToStructure((System.IntPtr)currentSession, typeof(WTS_SESSION_INFO));
            currentSession += dataSize;

            WTSQuerySessionInformation(serverHandle, si.SessionID, WTS_INFO_CLASS.WTSUserName, out userPtr, out bytes);
            WTSQuerySessionInformation(serverHandle, si.SessionID, WTS_INFO_CLASS.WTSDomainName, out domainPtr, out bytes);

            Console.WriteLine("Domain and User: " + Marshal.PtrToStringAnsi(domainPtr) + "\\" + Marshal.PtrToStringAnsi(userPtr));

            WTSFreeMemory(userPtr); 
            WTSFreeMemory(domainPtr);
          }

          WTSFreeMemory(SessionInfoPtr);
        }
      }
      finally
      {
        CloseServer(serverHandle);
      }

    }

  }
}

Autres conseils

Une autre option, si vous ne voulez pas vous occuper du P / Invoque vous-même, serait d'utiliser le Cassia bibliothèque:

using System;
using System.Security.Principal;
using Cassia;

namespace CassiaSample
{
    public static class Program
    {
        public static void Main(string[] args)
        {
            ITerminalServicesManager manager = new TerminalServicesManager();
            using (ITerminalServer server = manager.GetRemoteServer("your-server-name"))
            {
                server.Open();
                foreach (ITerminalServicesSession session in server.GetSessions())
                {
                    NTAccount account = session.UserAccount;
                    if (account != null)
                    {
                        Console.WriteLine(account);
                    }
                }
            }
        }
    }
}

Ok, une solution à ma propre question.

Vous pouvez utiliser WMI pour récupérer une liste des processus en cours d'exécution. Vous pouvez également consulter les propriétaires de ces processus. Si vous examinez les propriétaires de " explorer.exe " (et supprimez les doublons), vous devriez vous retrouver avec une liste des utilisateurs connectés.

using System;
using System.Collections.Generic;
using System.Text;
using System.Runtime.InteropServices;

namespace TerminalServices
{
    class TSManager
    {
    [DllImport("wtsapi32.dll")]
    static extern IntPtr WTSOpenServer([MarshalAs(UnmanagedType.LPStr)] String pServerName);

    [DllImport("wtsapi32.dll")]
    static extern void WTSCloseServer(IntPtr hServer);

    [DllImport("wtsapi32.dll")]
    static extern Int32 WTSEnumerateSessions(
        IntPtr hServer, 
        [MarshalAs(UnmanagedType.U4)] Int32 Reserved,
        [MarshalAs(UnmanagedType.U4)] Int32 Version, 
        ref IntPtr ppSessionInfo,
        [MarshalAs(UnmanagedType.U4)] ref Int32 pCount);

    [DllImport("wtsapi32.dll")]
    static extern void WTSFreeMemory(IntPtr pMemory);

    [StructLayout(LayoutKind.Sequential)]
    private struct WTS_SESSION_INFO
    {
        public Int32 SessionID;

        [MarshalAs(UnmanagedType.LPStr)]
        public String pWinStationName;

        public WTS_CONNECTSTATE_CLASS State;
    }

    public enum WTS_CONNECTSTATE_CLASS
    {
        WTSActive,
        WTSConnected,
        WTSConnectQuery,
        WTSShadow,
        WTSDisconnected,
        WTSIdle,
        WTSListen,
        WTSReset,
        WTSDown,
        WTSInit
    } 

    public static IntPtr OpenServer(String Name)
    {
        IntPtr server = WTSOpenServer(Name);
        return server;
    }
    public static void CloseServer(IntPtr ServerHandle)
    {
        WTSCloseServer(ServerHandle);
    }
    public static List<String> ListSessions(String ServerName)
    {
        IntPtr server = IntPtr.Zero;
        List<String> ret = new List<string>();
        server = OpenServer(ServerName);

        try
        {
        IntPtr ppSessionInfo = IntPtr.Zero;

        Int32 count = 0;
        Int32 retval = WTSEnumerateSessions(server, 0, 1, ref ppSessionInfo, ref count);
        Int32 dataSize = Marshal.SizeOf(typeof(WTS_SESSION_INFO));

        Int32 current = (int)ppSessionInfo;

        if (retval != 0)
        {
            for (int i = 0; i < count; i++)
            {
            WTS_SESSION_INFO si = (WTS_SESSION_INFO)Marshal.PtrToStructure((System.IntPtr)current, typeof(WTS_SESSION_INFO));
            current += dataSize;

            ret.Add(si.SessionID + " " + si.State + " " + si.pWinStationName);
            }

            WTSFreeMemory(ppSessionInfo);
        }
        }
        finally
        {
        CloseServer(server);
        }

        return ret;
    }
    }
}
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