Question

I am familiar with windows driver developing (WinDDK) but recently changed to Xcode for mac and now I am absolutely newbie in this field. I am trying to make a sample project from Apple tutorial from here: https://developer.apple.com/library/mac/#documentation/Darwin/Conceptual/KEXTConcept/KEXTConceptIOKit/iokit_tutorial.html

I have added all settings and now it is turn to make kextlibs try but I can't find any Build folder or driver. In fact when writing other programs in Xcode , I can run them successfully in simulator but never could make a .dmg file to use without the simulator. Am I missing something?

Était-ce utile?

La solution

There should be a 'Products' group in your XCode project's file tree. It should contain your .kext bundle. If you right-click that after a successful build, you can select "Show in Finder". Unlike earlier versions, XCode 4 places build products in a folder somewhere under ~/Library/ - it's not exactly easy to find by hand.

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