Question

Some services in my Robotlegs app require parameters. I'm wondering which solution is better:

  1. Mediators pass parameters to services
  2. Services aquire parameters from injected models
Était-ce utile?

La solution

As Creynders suggested, it depends on the scope of these variables, if they are const, model, or user input.

A great resource for me has been the ActionScript Developer's Guide to RobotLegs: http://books.google.ca/books/about/ActionScript_Developer_s_Guide_to_Robotl.html?id=PFA2TWqZdSMC&redir_esc=y

This is my usual workflow:

  1. View dispatches a custom event and passes parameters to the event.
  2. Mediator listens to the Event and re-dispatches it.
  3. Context maps the event to a command.
  4. Command injects the event, any necessary models, and the service.
  5. Command calls the service, passing any necessary parameters. In the example below, I am passing a variable from the LoadLicenseEvent and from the ITokenModel to the service call. I use commandMap.detain() and commandMap.release() to keep the command alive until the service call is complete. The base class ServiceModuleCommand handles the fault event.

    public class LoadLicenseCommand extends ServiceModuleCommand
    {
        [Inject]
        public var event:LoadLicenseEvent;
    
        [Inject]
        public var service:ILicenseService;
    
        [Inject]
        public var tokenModel:ITokenModel;
    
        [Inject]
        public var licenseModel:ILicenseModel;
    
        public override function execute():void
        {
            commandMap.detain(this);
    
            var token:TokenVO = tokenModel.getToken();
    
            var asyncToken:AsyncToken = service.getLicense(token.Id, event.id);
            asyncToken.addResponder(new mx.rpc.Responder(resultHandler, faultHandler));
        }
    
        private function resultHandler(e:ResultEvent):void
        {
            var license:LicenseWebViewVO = e.result as LicenseWebViewVO;
            if (license)
            {
                licenseModel.license = license;
                dispatchToModules(new RunWidgetEvent(WidgetType.getWidgetId(WidgetType.LICENSE)));
            }
    
            commandMap.release(this);
        }
    
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