Question

How can I send key presses and mouse clicks to an application as if they were actually coming from the keyboard and mouse i.e. how can I fully simulate user input? I expect this will involve randomising the intervals that the keys are held down, raising events e.t.c. rather than using System.Windows.Forms.SendWait.

Était-ce utile?

La solution

Thanks to M.Babcock's suggestion I spent some more time searching on SO and eventually came across the Widows Input Simulator. This will do precisely what I need.

Licencié sous: CC-BY-SA avec attribution
Non affilié à StackOverflow
scroll top