Question

I have two groups of codes and the first part is a turtle graphics window and second part is a Tkinter window. How should I those two parts together to one window?

My first part of the code

from turtle import *

def move(thing, distance):
    thing.circle(250, distance)

def main():
    rocket = Turtle()
    ISS = Turtle()
    bgpic('space.gif')
    register_shape("ISSicon.gif")
    ISS.shape("ISSicon.gif")

    rocket.speed(10)
    ISS.speed(10)
    counter = 1
    title("ISS")
    screensize(750, 750)
    ISS.hideturtle()
    rocket.hideturtle()
    ISS.penup()
    ISS.left(90)
    ISS.fd(250)
    ISS.left(90)
    ISS.showturtle()
    ISS.pendown()
    rocket.penup()
    rocket.fd(250)
    rocket.left(90)
    rocket.showturtle()
    rocket.pendown()
    rocket.fillcolor("white")

    while counter == 1:
        move(ISS, 3)
        move(rocket, 4)

main()

Second part

from Tkinter import *

control=Tk()
control.title("Control")

control.geometry("200x550+100+50")
cline0=Label(text="").pack()
cline1=Label(text="Speed (km/s)").pack()

control.mainloop()

Thanks a lot ;)

Était-ce utile?

La solution

Uhm, I'm not sure if mixing them is a good idea. This turtle module frequently uses the update command from Tcl, and this will very likely cause problems when more involved code is added in the mix (it is nice that apparently turtle can live with it). Anyway, one way to mix both is by using RawTurtle in place of Turtle, so you can pass your own Canvas which turtle will adjust for its needs.

Here is an example (I also replaced the infinite loop by an infinite re-schedule, basically):

import Tkinter
import turtle

def run_turtles(*args):
    for t, d in args:
        t.circle(250, d)
    root.after_idle(run_turtles, *args)

root = Tkinter.Tk()
root.withdraw()

frame = Tkinter.Frame(bg='black')
Tkinter.Label(frame, text=u'Hello', bg='grey', fg='white').pack(fill='x')
canvas = Tkinter.Canvas(frame, width=750, height=750)
canvas.pack()
frame.pack(fill='both', expand=True)

turtle1 = turtle.RawTurtle(canvas)
turtle2 = turtle.RawTurtle(canvas)

turtle1.ht(); turtle1.pu()
turtle1.left(90); turtle1.fd(250); turtle1.lt(90)
turtle1.st(); turtle1.pd()

turtle2.ht(); turtle2.pu()
turtle2.fd(250); turtle2.lt(90)
turtle2.st(); turtle2.pd()

root.deiconify()

run_turtles((turtle1, 3), (turtle2, 4))

root.mainloop()
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