Question

Is it possible to set up an in-app purchase for $0.00?

Let's say you have a variety of non-consumable items that your users can download. Some of them should cost money, and some should be free. By putting all of these items as In-App Purchases, you can centralize their metadata and reduce the code for handling the downloads.

Would there be a problem with making an in-app purchase free?

Edit for Clarification:

My idea here is centralizing metadata. You have 10 items, 5 are free. You need to make a call via StoreKit to the App Store to retrieve the names, descriptions and prices of the 5 paid items--this is required per the docs. You also need to make a call to your own server to retrieve the same information for the 5 free ones, if these downloadable items are not in the App Store. Then you need to combine this information into one list of downloadable content.

By putting the free items into the App Store as $0.00 In-App purchases, you centralize the information about your downloadable content.

Is this desirable? If it is, is it possible?

Était-ce utile?

La solution

As it currently stands it appears that it is not available (here):

no free In-App Purchases are available

But Apple is going to implement this feature for developers with iOS7! (source1, source2)

I am sure that there are better documentation in the member center but I am currently locked out waiting for my boss to approve a new license agreement. This is a wonderful idea besides just the metadata reasons. It would allow the developer to offer free in-app purchases for special offers or periods of time too.

Autres conseils

Apple doesn't allow you to set up in App purchases for $0. So there is no way of even thinking about this.

Regards

Rajeev

Licencié sous: CC-BY-SA avec attribution
Non affilié à StackOverflow
scroll top