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Tag itagment-shader - Ceci est la page 1 - GeneraCodice
In OpenGL Fragment Shader, what's the difference between gl_FragColor.a = 0 and discard?
https://www.generacodice.com/fr/articolo/13629514/in-opengl-fragment-shader-what-s-the-difference-between-gl-fragcolor-a-0-and-discard
opengl
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fragment-shader
StackOverflow
OpenGL Shader in SDL Platform Game?
https://www.generacodice.com/fr/articolo/13618927/opengl-shader-in-sdl-platform-game
opengl
-
shader
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rendering
-
sdl
-
fragment-shader
StackOverflow
Are 1D Textures Supported in WebGL yet?
https://www.generacodice.com/fr/articolo/13579804/are-1d-textures-supported-in-webgl-yet
shader
-
glsl
-
webgl
-
fragment-shader
-
glsles
StackOverflow
How to set up gl_Vertex in a Shader in OpenGL 4?
https://www.generacodice.com/fr/articolo/13511257/how-to-set-up-gl-vertex-in-a-shader-in-opengl-4
opengl
-
shader
-
glsl
-
fragment-shader
-
vertex-shader
StackOverflow
Can one fragment access all texture pixel values in WebGL GLSL? (Not just it's own TexCoord)
https://www.generacodice.com/fr/articolo/13509889/can-one-fragment-access-all-texture-pixel-values-in-webgl-glsl-not-just-it-s-own-texcoord
opengl-es
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glsl
-
webgl
-
fragment-shader
-
compute-shader
StackOverflow
GLSL subroutine is not changed
https://www.generacodice.com/fr/articolo/13455946/glsl-subroutine-is-not-changed
c++
-
opengl
-
glsl
-
subroutine
-
fragment-shader
StackOverflow
How to use UV coord based on modulo with a shader?
https://www.generacodice.com/fr/articolo/13442350/how-to-use-uv-coord-based-on-modulo-with-a-shader
shader
-
tiling
-
glsl
-
fragment-shader
-
vertex-shader
StackOverflow
OpenGL - How to access depth buffer values? - Or: gl_FragCoord.z vs. Rendering depth to texture
https://www.generacodice.com/fr/articolo/13432051/opengl-how-to-access-depth-buffer-values-or-gl-fragcoord-z-vs-rendering-depth-to-texture
opengl
-
shader
-
glsl
-
fragment-shader
StackOverflow
First two fragment shader outputs are different
https://www.generacodice.com/fr/articolo/13373500/first-two-fragment-shader-outputs-are-different
ios
-
glsl
-
fragment-shader
-
gpuimage
-
glsles
StackOverflow
OpenGL ES 2.0 - Multiple Programs or Shaders
https://www.generacodice.com/fr/articolo/13223374/opengl-es-2-0-multiple-programs-or-shaders
opengl-es-2.0
-
fragment-shader
-
vertex-shader
StackOverflow
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