First, you will need to create a bitmap :
Bitmap bitmap = BitmapFactory.decodeByteArray(yourByteArray, 0, yourByteArray.length);
Then, get a canvas in which you will record =
Picture picture = new Picture();
Canvas canvas = picture.beginRecording(bitmap.getWidth(), bitmap.getHeight());
Then, draw the bitmap on your canvas
canvas.drawBitmap(bitmap, null, new RectF(0f, 0f, (float) bitmap.getWidth, (float) bitmap.getHeight), null);
Then, end the record
picture.endRecording();
Then, the picture will contain your Bitmap.
Here a method doing that :
public Picture fromByteArray(byte[] byteArray){
Bitmap bitmap = BitmapFactory.decodeByteArray(byteArray, 0, byteArray.length);
Picture picture = new Picture();
Canvas canvas = picture.beginRecording(bitmap.getWidth(), bitmap.getHeight());
canvas.drawBitmap(bitmap, null, new RectF(0f, 0f, (float) bitmap.getWidth, (float) bitmap.getHeight), null);
picture.endRecording();
return picture;
}