Domanda

I am recently new on this Unity development, and I tried a simple Android game with touch inputs. I thought when you run the app on a device you would receive the debug logs, but after some head bashing I realised that wasn't the case.

My question is while developing a mobile app which requires you to have some touch input, it's really frustrating to build and run all the time. Isn't there a more developer-friendly approach to this? Like using an emulator or something like JRebel which would be doing some hot code replacement for you?

What would be the best approach to take on this?

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Soluzione

My question is while developing a mobile app which requires you to have some touch input , its really frustrating to build and run all the time isn't there a more developer friendly approach to this ?

Try UnityRemote. You can control an application running in the editor using touch input in your mobile device. You may experience some lag, but it's great for debug and can save you a lot of time.

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