Instead of setPreviewDisplay() you can call setPreviewTexture(), and use the full power of OpenGL to display this texture in multiple facets.
How to split camera display into pieces and show them in real time - Android
Domanda
I have question about real-time camera display in android. Is there any way to split real-time camera display into pieces and show them randomly in the view, and if there is how to achieve it?
Soluzione
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