Domanda

I am fading out cells of my uitableview as they scroll out of view, or fading them in as they scroll into view. The issue I am facing is that if I scroll really fast sometimes the cells that are completely visible remain dimmed. Here is my code below:

- (void)scrollViewDidScroll:(UIScrollView *)scrollView
{
    // Fades out top and bottom cells in table view as they leave the screen
    NSArray *visibleCells = [self.tableView visibleCells];

    if (visibleCells != nil  &&  [visibleCells count] != 0) {       // Don't do anything for empty table view

        /* Get top and bottom cells */
        UITableViewCell *topCell = [visibleCells objectAtIndex:0];
        UITableViewCell *bottomCell = [visibleCells lastObject];

        /* Make sure other cells stay opaque */
        // Avoids issues with skipped method calls during rapid scrolling
        for (UITableViewCell *cell in visibleCells) {
            cell.contentView.alpha = 1.0;
        }

        /* Set necessary constants */
        NSInteger cellHeight = topCell.frame.size.height - 1;   // -1 To allow for typical separator line height
        NSInteger tableViewTopPosition = self.tableView.frame.origin.y;
        NSInteger tableViewBottomPosition = self.tableView.frame.origin.y + self.tableView.frame.size.height;

        /* Get content offset to set opacity */
        CGRect topCellPositionInTableView = [self.tableView rectForRowAtIndexPath:[self.tableView indexPathForCell:topCell]];
        CGRect bottomCellPositionInTableView = [self.tableView rectForRowAtIndexPath:[self.tableView indexPathForCell:bottomCell]];
        CGFloat topCellPosition = [self.tableView convertRect:topCellPositionInTableView toView:[self.tableView superview]].origin.y;
        CGFloat bottomCellPosition = ([self.tableView convertRect:bottomCellPositionInTableView toView:[self.tableView superview]].origin.y + cellHeight);

        /* Set opacity based on amount of cell that is outside of view */
        CGFloat modifier = 1.2;     /* Increases the speed of fading (1.0 for fully transparent when the cell is entirely off the screen,
                                 2.0 for fully transparent when the cell is half off the screen, etc) */
        CGFloat topCellOpacity = (1.0f - ((tableViewTopPosition - topCellPosition) / cellHeight) * modifier);
        CGFloat bottomCellOpacity = (1.0f - ((bottomCellPosition - tableViewBottomPosition) / cellHeight) * modifier);

        /* Set cell opacity */
        if (topCell) {
            topCell.alpha = topCellOpacity;
        }
        if (bottomCell) {
            bottomCell.alpha = bottomCellOpacity;
        }  
    }
}

Any idea as to why when I scroll really fast the cells in view sometimes remain dimmed?

È stato utile?

Soluzione

The issue is that the scroll event will not always happen frequently enough that a cell that scrolls into view will go from the faded alpha to an alpha of 1.0 as it scrolls from the top/bottom to the middle. But when you scroll really quickly, the scrollViewDidScroll isn't called frequently enough to ensure that this is the case. And your loop that apparently is attempting to reset the alpha is updating the alpha of the wrong view (contentView rather than the cell itself).

You can remedy this by replacing your existing for loop:

for (UITableViewCell *cell in visibleCells) {
    cell.contentView.alpha = 1.0;
}

With

for (UITableViewCell *cell in visibleCells) {
    cell.alpha = 1.0;
}

Or, alternatively, eliminate that loop from there and then replace the lines that set the alpha of the top and bottom cells:

if (topCell) {
    topCell.alpha = topCellOpacity;
}
if (bottomCell) {
    bottomCell.alpha = bottomCellOpacity;
}  

With:

for (UITableViewCell *cell in self.tableView.visibleCells) {
    if (cell == topCell) {
        cell.alpha = topCellOpacity;
    } else if (cell == bottomCell) {
        cell.alpha = bottomCellOpacity;
    } else {
        cell.alpha = 1.0;
    }
}

By the way, another way to achieve a similar effect is to apply a gradient mask to the whole tableview and retire the scrollViewDidScroll method. The only trick here is that you cannot apply the gradient mask to the table view, itself (or else the gradient will scroll with the table view), but rather put the tableview inside some container UIView, and then apply the mask to that:

- (void)viewDidAppear:(BOOL)animated
{
    CAGradientLayer *gradient = [CAGradientLayer layer];
    gradient.frame = self.containerView.bounds;
    gradient.colors = @[(id)[UIColor clearColor].CGColor,
                        (id)[UIColor whiteColor].CGColor,
                        (id)[UIColor whiteColor].CGColor,
                        (id)[UIColor clearColor].CGColor];
    gradient.locations = @[@0.0, @0.1, @0.9, @1.0];
    self.containerView.layer.mask = gradient;
}

This is admittedly a slightly different effect, but sometimes it's desirable. It just depends upon what you're shooting for.

Altri suggerimenti

Here is how you do it for Swift 4

extension UITableView {

    func fadeEdges(with modifier: CGFloat) {

        let visibleCells = self.visibleCells

        guard !visibleCells.isEmpty else { return }
        guard let topCell = visibleCells.first else { return }
        guard let bottomCell = visibleCells.last else { return }

        visibleCells.forEach {
            $0.contentView.alpha = 1
        }

        let cellHeight = topCell.frame.height - 1
        let tableViewTopPosition = self.frame.origin.y
        let tableViewBottomPosition = self.frame.maxY

        guard let topCellIndexpath = self.indexPath(for: topCell) else { return }
        let topCellPositionInTableView = self.rectForRow(at:topCellIndexpath)

        guard let bottomCellIndexpath = self.indexPath(for: bottomCell) else { return }
        let bottomCellPositionInTableView = self.rectForRow(at: bottomCellIndexpath)

        let topCellPosition = self.convert(topCellPositionInTableView, to: self.superview).origin.y
        let bottomCellPosition = self.convert(bottomCellPositionInTableView, to: self.superview).origin.y + cellHeight
        let topCellOpacity = (1.0 - ((tableViewTopPosition - topCellPosition) / cellHeight) * modifier)
        let bottomCellOpacity = (1.0 - ((bottomCellPosition - tableViewBottomPosition) / cellHeight) * modifier)

        topCell.contentView.alpha = topCellOpacity
        bottomCell.contentView.alpha = bottomCellOpacity
    }

}

and this is how you will call it...

you call this inside scrollViewDidScroll method like this...

public func scrollViewDidScroll(_ scrollView: UIScrollView) {
   tableView.fadeEdges(with: 1.0)
}

The modifier Increases the speed of fading (1.0 for fully transparent when the cell is entirely off the screen, 2.0 for fully transparent when the cell is half of the screen, for example.

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