ClasscastException su SurfaceView personalizzato
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30-10-2019 - |
Domanda
Ho un grosso problema da pochi giorni: quando provo a legare SurfaceView sul layout e sulla mia SurfaceView personalizzata, ottengo un ClasscastException dalla mia surficurtview personalizzata.
Ecco il mio codice:
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
waveform =(WaveFormView) findViewById(R.id.surfaceView1);
}
class WaveFormView extends SurfaceView implements SurfaceHolder.Callback {
public WaveFormView(Context context, AttributeSet attrs) {
super(context, attrs);
getHolder().addCallback(this);
_dthread = new DrawingThread(getHolder(), this);
setFocusable(true);
paintP.setStyle(Paint.Style.STROKE);
paintP.setStrokeWidth(1);
paintP.setColor(Color.WHITE);
paintT.setStyle(Paint.Style.STROKE);
paintT.setStrokeWidth(1);
paintT.setColor(Color.WHITE);
}
@Override
public void onDraw(Canvas canvas) {
canvas.drawColor(Color.BLACK);
for (int i=0;i<_athread.buffer.length-pas;i+=pas){
canvas.drawLine(i, 150-_athread.buffer[i], i+pas, 150-_athread.buffer[i+pas], paintP);
}
canvas.drawText("FPS: " + String.valueOf(FPS), 0, 10, paintT);
//canvas.drawText("tmp: " + tmp, 0, 20, paintT);
}
@Override
public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
}
@Override
public void surfaceCreated(SurfaceHolder holder) {
_dthread.setRunning(true);
_dthread.start();
}
@Override
public void surfaceDestroyed(SurfaceHolder holder) {
// simply copied from sample application LunarLander:
// we have to tell thread to shut down & wait for it to finish, or else
// it might touch the Surface after we return and explode
boolean retry = true;
_dthread.setRunning(false);
while (retry) {
try {
_dthread.join();
retry = false;
} catch (InterruptedException e) {
// we will try it again and again...
}
}
}
}
class DrawingThread extends Thread {
private SurfaceHolder _surfaceHolder;
private WaveFormView _waveformview;
private boolean _run = false;
public DrawingThread(SurfaceHolder surfaceHolder, WaveFormView waveformview) {
_surfaceHolder = surfaceHolder;
_waveformview = waveformview;
}
public void setRunning(boolean run) {
_run = run;
}
public SurfaceHolder getSurfaceHolder() {
return _surfaceHolder;
}
@Override
public void run() {
Canvas c;
long startMs=System.currentTimeMillis();
int frameCounter=0;
while (_run) {
c = null;
frameCounter++;
if (System.currentTimeMillis()-startMs>1000){
startMs = System.currentTimeMillis();
FPS = frameCounter;
frameCounter=0;
}
try {
c = _surfaceHolder.lockCanvas(null);
synchronized (_surfaceHolder) {
_waveformview.onDraw(c);
}
} finally {
// do this in a finally so that if an exception is thrown
// during the above, we don't leave the Surface in an
// inconsistent state
if (c != null) {
_surfaceHolder.unlockCanvasAndPost(c);
}
}
}
}
}
Quando sostituisco:
setContentView (r.layout.main);
con questo:
setContentView (new WaveFormView (this));
... funziona perfettamente! Ma ho bisogno di avere pulsanti oltre.
Ecco il layout:
<LinearLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical" android:layout_width="match_parent" android:layout_height="match_parent">
<LinearLayout android:layout_weight="1" android:padding="0dip" android:layout_height="match_parent" android:layout_width="match_parent" android:orientation="vertical" android:id="@+id/content">
<TextView android:layout_height="wrap_content" android:id="@+id/tvdebug" android:text="Debug" android:layout_width="wrap_content"></TextView>
<SurfaceView android:id="@+id/surfaceView1" android:layout_height="fill_parent" android:layout_width="fill_parent"></SurfaceView>
</LinearLayout>
Se qualcuno ha la soluzione mi farebbe molto!
Nessuna soluzione corretta
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