Put your db query in a function with callback, and make the callback fire the function again 10sec later:
function mydbquery(callback) {
db.query("SELECT * FROM queue WHERE cooldown > UNIX_TIMESTAMP(NOW()) AND simulated=0 ORDER BY cooldown DESC LIMIT 1", function(err, rows){
if(err != null){
die("Query error: " + err);
}
if(rows < 1){
die("No rows");
}
//Set the vars from the query
var name = rows[0]['name'];
var ip = rows[0]['ip'];
var iterations = rows[0]['runs'];
var bin = "/home/hoar/sum/run"
var args = ['arg='+name, 'arg2='+iterations, 'path=/var/www/upload/'+name+'.html', 'output=log.log'];
var proc = spawn(bin, args);
var time = "/.*/";
var pct = "/^\d/";
var name = rows[0]['name'];
var ip = rows[0]['ip'];
var iterations = rows[0]['runs'];
proc.stdout.setEncoding('utf8');
proc.stdout.on('data', function(data) {
var str = data.toString();
var s = str.split("|");
var p = s[0].split("/");
var t = (s[1] == null) ? "" : s[1];
if(p != null && s[0] != "@"){ //Needed to check for @ because the program prints this as first line, which is good then we can do the query further done only once.
//Check the return numbers from simc to see how many sims it has done
if(parseInt(p[0]) < parseInt(p[1])){
//Check if the 6th match is a number and the 7th only contains letters
if(t != null){
var time = t.replace(/(\r\n|\n|\r)/gm,""); //Remove any line disturbers for db
//Update the database with the amount of time left on the simulation
db.query("UPDATE `queue` SET `status`=" + db.escape(time) + " WHERE (`name`=" + name + ")");
//console.log(p[0]+"/"+p[1] + " - " + t + " left");
}
//console.log(p[0]+"/"+p[1] + " iterations done");
}
}else{
//If the stdout is null run this query since we don't want to run this more than once.
db.query("UPDATE `queue` SET `simulated`='2' WHERE (`name`=" + name + " AND simulated!='2')");
//console.log("Updated db to 2");
}
});
proc.stderr.on('data', function (data) {
var str = data.toString();
//If the program returns stderr we want to make sure it stops and we update the database to let the user know.
if(str.indexOf("ERROR! Setup failure...")){
//Update the database with the amount of time left on the simulation
db.query("UPDATE `queue` SET `simulated`='3' WHERE (`name`=" + name + ")");
//Kill the DB connection
db.destroy();
die("There was an error: " + data);
}
});
proc.on('exit', function (code) {
//Setup the ftp connection
var ftp = new JSFtp({
host: "ftp",
port: 21,
user: "ftp",
pass: "ftp"
});
//Simulation ended with success update the database and kill.
db.query("UPDATE `queue` SET `simulated`='1' WHERE (`name`=" + name + " AND simulated='2')");
ftp.put('/var/www/upload/'+rows[0]['name']+'.html', 'public_html/mysite/'+ip2long(rows[0]['ip'])+'/'+rows[0]['name']+'.html', function(hadError) {
if (!hadError)
console.log("FTP error");
ftp.raw.quit();
});
db.destroy();
//die("Simulation is done");
//NEW CODE!!!
callback();
//END OF NEW CODE
});
});//end sql
}
//NEW CODE!!!
function wait10sec(){
setTimeout(function(){
mydbquery(wait10sec);
}, 10000);
}
mydbquery(wait10sec);
//END OF NEW CODE
So it will do your query, then wait 10sec before firing another.