private static Lazy<IUnityContainer> container = new Lazy<IUnityContainer>(() =>
{
var container = new UnityContainer();
RegisterTypes(container);
return container;
});
public static IUnityContainer GetConfiguredContainer()
{
return container.Value;
}
and then try to get as shown below
var service = UnityConfig.GetConfiguredContainer().Resolve<IService>("n1");