How to forward messages (eg. mouse wheel) to another Control without stealing focus and without P/Invoke?

StackOverflow https://stackoverflow.com/questions/6036918

質問

I want to forward a message (such as WM_MOUSEWHEEL) when I'm over this control with the mouse, without stealing the focus. This problem can be easily solved intercepting the message with an IMessageFilter (to be added to the application message pump) and forwarding it with the P/Invoke(d) SendMessage(). The question is: can I do the same without using P/Invoke (solutions I've found in StackOverflow use P/Invoke)? If not, why?

The code below is my solution with P/Invoke. I use it with just new MessageForwarder(control, 0x20A).

/// <summary>
/// This class implements a filter for the Windows.Forms message pump allowing a
/// specific message to be forwarded to the Control specified in the constructor.
/// Adding and removing of the filter is done automatically.
/// </summary>
public class MessageForwarder : IMessageFilter
{
#region Fields

private Control _Control;
private Control _PreviousParent;
private HashSet<int> _Messages;
private bool _IsMouseOverControl;

#endregion // Fields

#region Constructors

public MessageForwarder(Control control, int message)
    : this(control, new int[] { message }) { }

public MessageForwarder(Control control, IEnumerable<int> messages)
{
    _Control = control;
    _Messages = new HashSet<int>(messages);
    _PreviousParent = control.Parent;
    _IsMouseOverControl = false;

    control.ParentChanged += new EventHandler(control_ParentChanged);
    control.MouseEnter += new EventHandler(control_MouseEnter);
    control.MouseLeave += new EventHandler(control_MouseLeave);
    control.Leave += new EventHandler(control_Leave);

    if (control.Parent != null)
        Application.AddMessageFilter(this);
}

#endregion // Constructors

#region IMessageFilter members

public bool PreFilterMessage(ref Message m)
{
    if (_Messages.Contains(m.Msg) && _Control.CanFocus && !_Control.Focused
        && _IsMouseOverControl)
    {
        SendMessage(_Control.Handle, m.Msg, m.WParam, m.LParam);
        return true;
    }

    return false;
}

#endregion // IMessageFilter

#region Event handlers

void control_ParentChanged(object sender, EventArgs e)
{
    if (_Control.Parent == null)
        Application.RemoveMessageFilter(this);
    else
    {
        if (_PreviousParent == null)
            Application.AddMessageFilter(this);
    }
    _PreviousParent = _Control.Parent;
}

void control_MouseEnter(object sender, EventArgs e)
{
    _IsMouseOverControl = true;
}

void control_MouseLeave(object sender, EventArgs e)
{
    _IsMouseOverControl = false;
}

void control_Leave(object sender, EventArgs e)
{
    _IsMouseOverControl = false;
}

#endregion // Event handlers

#region Support

[DllImport("user32.dll")]
private static extern IntPtr SendMessage(IntPtr hWnd, int msg, IntPtr wp, IntPtr lp);

#endregion // Support

}

EDIT: Full solution in my answer

役に立ちましたか?

解決

Found a method: you have to inherit NativeWindow, assign the handle of the chosen control to it an call the protected WndProc after you have intercepted a message in any way you prefer (in my case, the inherited class is even an IMessageFilter so I can easily plug it to the application). I use it with new MessageForwarder(anycontrol, 0x20A) to redirect mouse wheel.

So it's possible to intercept and forward messages to any control without p/invoke. It was well hidden though.

/// <summary>
/// This class implements a filter for the Windows.Forms message pump allowing a
/// specific message to be forwarded to the Control specified in the constructor.
/// Adding and removing of the filter is done automatically.
/// </summary>
public class MessageForwarder : NativeWindow, IMessageFilter
{
    #region Fields

    private Control _Control;
    private Control _PreviousParent;
    private HashSet<int> _Messages;
    private bool _IsMouseOverControl;

    #endregion // Fields

    #region Constructors

    public MessageForwarder(Control control, int message)
        : this(control, new int[] { message }) { }

    public MessageForwarder(Control control, IEnumerable<int> messages)
    {
        _Control = control;
        AssignHandle(control.Handle);
        _Messages = new HashSet<int>(messages);
        _PreviousParent = control.Parent;
        _IsMouseOverControl = false;

        control.ParentChanged += new EventHandler(control_ParentChanged);
        control.MouseEnter += new EventHandler(control_MouseEnter);
        control.MouseLeave += new EventHandler(control_MouseLeave);
        control.Leave += new EventHandler(control_Leave);

        if (control.Parent != null)
            Application.AddMessageFilter(this);
    }

    #endregion // Constructors

    #region IMessageFilter members

    public bool PreFilterMessage(ref Message m)
    {
        if (_Messages.Contains(m.Msg) && _Control.CanFocus && !_Control.Focused
            && _IsMouseOverControl)
        {
            m.HWnd = _Control.Handle;
            WndProc(ref m);
            return true;
        }

        return false;
    }

    #endregion // IMessageFilter

    #region Event handlers

    void control_ParentChanged(object sender, EventArgs e)
    {
        if (_Control.Parent == null)
            Application.RemoveMessageFilter(this);
        else
        {
            if (_PreviousParent == null)
                Application.AddMessageFilter(this);
        }
        _PreviousParent = _Control.Parent;
    }

    void control_MouseEnter(object sender, EventArgs e)
    {
        _IsMouseOverControl = true;
    }

    void control_MouseLeave(object sender, EventArgs e)
    {
        _IsMouseOverControl = false;
    }

    void control_Leave(object sender, EventArgs e)
    {
        _IsMouseOverControl = false;
    }

    #endregion // Event handlers
}

他のヒント

I've found a much simpler solution that can be applied only if the message you are trying to forward has a corresponding event. For example, for the mousewheel event:

// Redirect the mouse wheel event from panel1 to panel2.
// When the panel1 is focused and the mouse wheel is used the panel2 will scroll.
private void panel1_MouseWheel(object sender, MouseEventArgs e)
{
   // Get the MouseWheel event handler on panel2
   System.Reflection.MethodInfo onMouseWheel = 
       panel2.GetType().GetMethod("OnMouseWheel", 
                                   System.Reflection.BindingFlags.NonPublic | 
                                   System.Reflection.BindingFlags.Instance);

   // Call the panel2 mousehwweel event with the same parameters
   onMouseWheel.Invoke(panel2, new object[] { e });
}

It really depends on the kind of events and their number. How about just passing events such as mouse movement to your parent control (e.g. to make the control behave "transparent")?

One of the event handlers in your control could look like this (code out of my head without testing):

private void MyControl_MouseMove(object sender, MouseEventArgs e)
{
    if(Parent == null)
        return;

    // add this control's offsets first so the coordinates fit to the parent control
    e.X += this.Top;
    e.Y += this.Left;
    if(parent.MouseMove != null)
        parent.MouseMove(sender, e);
}
ライセンス: CC-BY-SA帰属
所属していません StackOverflow
scroll top