質問

I have an orthographic projection, and I am drawing sprites. The problem is that the sprites appear in the order drawn in OpenGL. I would like to assign a Z value to them, and have them draw in a sorted Z order. How can I achieve this?

役に立ちましたか?

解決

Sort them and then draw them in that order. There's really no need to go any further than that. Just stick them all in a data structure, sort them, and draw them in that order.

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