質問

Does anyone know any open source projects that would allow me to load a file with assimp and make a simple API like LoadModel(), PlayAnimation(int keyframe_start, int keyframe_end), BlendAnimation(int seconds, int id), for example? It requires GPU skinning with matrix pallete or dual quaternions. I found something here: http://files.zylinski.se/skeletal_animation/ But I am not sure if that supports blending of multiple animations. Can someone please have a look at that link and tell me if it does? if it does not then would it be hard to add blending to it? Sorry I am really new to 3D programming, only been learning 2 months.

役に立ちましたか?

解決 2

Here is some sample code:

OGRE also support skeletal animation.

他のヒント

SmartBody is a character animation platform, I think it supports both transitioning (fading from one motion to the other) and blending ( combining multiple animations).

Don't know if the skinning is done on the GPU though.

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