Don't try to do that. Resizing would generate a new paint event, and in the best case you would end up with flickering in your UI. You will need to calculate your widget size outside the paint event.
Resize after paintEvent generated content
-
03-12-2021 - |
質問
How can I resize, automatically, any widget, to the paintEvent's method generated content dimensions?
解決
所属していません StackOverflow