I am trying to establish two-communication between one server and two clients. This works very well when all programs run on the same machine but it doesn't work when I try using LAN network.
I got the error :
java.rmi.ConnectException: Connection refused to host: 192.168.1.24; nested exception is:
java.net.ConnectException: Connection timed out: connect
Here is the server code :
public class Server{
private Game partie; // The class Game extends UnicastRemoteObject and implements ServerInterface
public Server() throws RemoteException {
System.setProperty("java.rmi.server.hostname", "192.168.1.24");
partie = new Game();
LocateRegistry.createRegistry(1099);
try{
Naming.rebind("Server", partie);
}
catch(Exception e){
e.printStackTrace();
}
}
public static void main(String argv[]) throws RemoteException{
new Server();
}
}
Here is the constructor of the client code :
public Client(String aName, String aServerAdress) throws RemoteException {
super();
name = aName;
ServerAdress = aServerAdress; // = "192.168.1.24"
theRegistry = LocateRegistry.getRegistry(ServerAdress);
try {
serverInterface = (ServerInterface) theRegistry.lookup("Server");
} catch (NotBoundException e1) {
e1.printStackTrace();
}
try {
theRegistry.bind(name, this); // For two-way communication
} catch (AlreadyBoundException e) {
e.printStackTrace();
}
serverInterface.registerClient(name);
}
Where registerClient(String name) code is approximately (in Game class) :
cd_client = (ClientInterface) Naming.lookup("rmi://127.0.0.1/" + name);
All firewalls are disabled.
I have been working on this problems for many hours and I have still not found what is wrong. I would really appreciate if you could help me a bit.
Thank you