I'd say push them all into a list of some type and iterate through it.
List<Car> cars = new List<Car>();
cars.Add(car1);
...
foreach (Car car in cars)
{
car.Explode();
}
문제
I've been searching for a way to call the same method on multiple instances without writing a similar line multiple times.
An example would be :
Class Car(){
Car(){
//stuff
}
Explode(){
//exploding stuff
}
}
So if i want to have 2 - 3 or more Car objects ... say like this ...
Car car1 = new Car();
Car car2 = new Car();
Car car3 = new Car();
And I want all three cars to explode ... I'd usually do this :
car1.explode();
car2.explode();
car3.explode();
Is there a better way to do this ... one that saves writing all this code ? Some kind of design pattern perhaps ?
해결책
I'd say push them all into a list of some type and iterate through it.
List<Car> cars = new List<Car>();
cars.Add(car1);
...
foreach (Car car in cars)
{
car.Explode();
}
다른 팁
The best way, as far as I know, is to save a list of all the objects you've created. Then create a function called explodeAll, which iterates through the list and calls explode on each object.