This answer seems to be what you're looking for. Assuming Player
is considered the parent and Stats
/Rankings
are the children, your mapping should look something like this:
//PlayerMap
HasOne(x => x.Stats).PropertyRef(r => r.Player).Cascade.All();
HasOne(x => x.Rankings).PropertyRef(r => r.Player).Cascade.All();
//StatsMap
References(x => x.Player, "PlayerId").Not.Nullable();
//RankingsMap
References(x => x.Player, "PlayerId").Not.Nullable();