문제

I have a very long activity with a scrollview. It is a form with various fields that the user must fill in. I have a checkbox half way down my form, and when the user checks it I want to scroll to a specific part of the view. Is there any way to scroll to an EditText object (or any other view object) programmatically?

Also, I know this is possible using X and Y coords but I want to avoid doing this as the form may changed from user to user.

도움이 되었습니까?

해결책

private final void focusOnView(){
        your_scrollview.post(new Runnable() {
            @Override
            public void run() {
                your_scrollview.scrollTo(0, your_EditBox.getBottom());
            }
        });
    }

다른 팁

The answer of Sherif elKhatib can be greatly improved, if you want to scroll the view to the center of the scroll view. This reusable method smooth scrolls the view to the visible center of a HorizontalScrollView.

private final void focusOnView(final HorizontalScrollView scroll, final View view) {
    new Handler().post(new Runnable() {
        @Override
        public void run() {
            int vLeft = view.getLeft();
            int vRight = view.getRight();
            int sWidth = scroll.getWidth();
            scroll.smoothScrollTo(((vLeft + vRight - sWidth) / 2), 0);
        }
    });
}

For a vertical ScrollView change the x and y position of inputs of smoothScroll. And use view.getTop() instead of view.getLeft() and view.getBottom() instead of v.getRight().

:)

This works well for me :

  targetView.getParent().requestChildFocus(targetView,targetView);

public void RequestChildFocus (View child, View focused)

child - The child of this ViewParent that wants focus. This view will contain the focused view. It is not necessarily the view that actually has focus.

focused - The view that is a descendant of child that actually has focus

In my opinion the best way to scroll to a given rectangle is via View.requestRectangleOnScreen(Rect, Boolean). You should call it on a View you want to scroll to and pass a local rectangle you want to be visible on the screen. The second parameter should be false for smooth scrolling and true for immediate scrolling.

final Rect rect = new Rect(0, 0, view.getWidth(), view.getHeight());
view.requestRectangleOnScreen(rect, false);

I made a small utility method based on Answer from WarrenFaith, this code also takes in account if that view is already visible in the scrollview, no need for scroll.

public static void scrollToView(final ScrollView scrollView, final View view) {

    // View needs a focus
    view.requestFocus();

    // Determine if scroll needs to happen
    final Rect scrollBounds = new Rect();
    scrollView.getHitRect(scrollBounds);
    if (!view.getLocalVisibleRect(scrollBounds)) {
        new Handler().post(new Runnable() {
            @Override
            public void run() {
                scrollView.smoothScrollTo(0, view.getBottom());
            }
        });
    } 
}

You should make your TextView request focus:

    mTextView.requestFocus();

My EditText was nested several layers inside my ScrollView, which itself isn't the layout's root view. Because getTop() and getBottom() were seeming to report the coordinates within it's containing view, I had it compute the distance from the top of the ScrollView to the top of the EditText by iterating through the parents of the EditText.

// Scroll the view so that the touched editText is near the top of the scroll view
new Thread(new Runnable()
{
    @Override
    public
    void run ()
    {
        // Make it feel like a two step process
        Utils.sleep(333);

        // Determine where to set the scroll-to to by measuring the distance from the top of the scroll view
        // to the control to focus on by summing the "top" position of each view in the hierarchy.
        int yDistanceToControlsView = 0;
        View parentView = (View) m_editTextControl.getParent();
        while (true)
        {
            if (parentView.equals(scrollView))
            {
                break;
            }
            yDistanceToControlsView += parentView.getTop();
            parentView = (View) parentView.getParent();
        }

        // Compute the final position value for the top and bottom of the control in the scroll view.
        final int topInScrollView = yDistanceToControlsView + m_editTextControl.getTop();
        final int bottomInScrollView = yDistanceToControlsView + m_editTextControl.getBottom();

        // Post the scroll action to happen on the scrollView with the UI thread.
        scrollView.post(new Runnable()
        {
            @Override
            public void run()
            {
                int height =m_editTextControl.getHeight();
                scrollView.smoothScrollTo(0, ((topInScrollView + bottomInScrollView) / 2) - height);
                m_editTextControl.requestFocus();
            }
        });
    }
}).start();

Another varition would be:

scrollView.postDelayed(new Runnable()
{
    @Override
    public void run()
    {
        scrollView.smoothScrollTo(0, img_transparent.getTop());
    }
}, 2000);

or you can use the post() method.

I know this may be too late for a better answer but a desired perfect solution must be a system like positioner. I mean, when system makes a positioning for an Editor field it places the field just up to the keyboard, so as UI/UX rules it is perfect.

What below code makes is the Android way positioning smoothly. First of all we keep the current scroll point as a reference point. Second thing is to find the best positioning scroll point for an editor, to do this we scroll to top, and then request the editor fields to make the ScrollView component to do the best positioning. Gatcha! We've learned the best position. Now, what we'll do is scroll smoothly from the previous point to the point we've found newly. If you want you may omit smooth scrolling by using scrollTo instead of smoothScrollTo only.

NOTE: The main container ScrollView is a member field named scrollViewSignup, because my example was a signup screen, as you may figure out a lot.

view.setOnFocusChangeListener(new View.OnFocusChangeListener() {
        @Override
        public void onFocusChange(final View view, boolean b) {
            if (b) {
                scrollViewSignup.post(new Runnable() {
                    @Override
                    public void run() {
                        int scrollY = scrollViewSignup.getScrollY();
                        scrollViewSignup.scrollTo(0, 0);
                        final Rect rect = new Rect(0, 0, view.getWidth(), view.getHeight());
                        view.requestRectangleOnScreen(rect, true);

                        int new_scrollY = scrollViewSignup.getScrollY();
                        scrollViewSignup.scrollTo(0, scrollY);
                        scrollViewSignup.smoothScrollTo(0, new_scrollY);
                    }
                });
            }
        }
    });

If you want to use this block for all EditText instances, and quickly integrate it with your screen code. You can simply make a traverser like below. To do this, I've made the main OnFocusChangeListener a member field named focusChangeListenerToScrollEditor, and call it during onCreate as below.

traverseEditTextChildren(scrollViewSignup, focusChangeListenerToScrollEditor);

And the method implementation is as below.

private void traverseEditTextChildren(ViewGroup viewGroup, View.OnFocusChangeListener focusChangeListenerToScrollEditor) {
    int childCount = viewGroup.getChildCount();
    for (int i = 0; i < childCount; i++) {
        View view = viewGroup.getChildAt(i);
        if (view instanceof EditText)
        {
            ((EditText) view).setOnFocusChangeListener(focusChangeListenerToScrollEditor);
        }
        else if (view instanceof ViewGroup)
        {
            traverseEditTextChildren((ViewGroup) view, focusChangeListenerToScrollEditor);
        }
    }
}

So, what we've done here is making all EditText instance children to call the listener at focus.

To reach this solution, I've checked it out all the solutions here, and generated a new solution for better UI/UX result.

Many thanks to all other answers inspiring me much.

reference : https://stackoverflow.com/a/6438240/2624806

Following worked far better.

mObservableScrollView.post(new Runnable() {
            public void run() { 
                mObservableScrollView.fullScroll([View_FOCUS][1]); 
            }
        });

The above answers will work fine if the ScrollView is the direct parent of the ChildView. If your ChildView is being wrapped in another ViewGroup in the ScrollView, it will cause unexpected behavior because the View.getTop() get the position relative to its parent. In such case, you need to implement this:

public static void scrollToInvalidInputView(ScrollView scrollView, View view) {
    int vTop = view.getTop();

    while (!(view.getParent() instanceof ScrollView)) {
        view = (View) view.getParent();
        vTop += view.getTop();
    }

    final int scrollPosition = vTop;

    new Handler().post(() -> scrollView.smoothScrollTo(0, scrollPosition));
}

I think I have found more elegant and less error prone solution using

ScrollView.requestChildRectangleOnScreen

There is no math involved, and contrary to other proposed solutions, it will handle correctly scrolling both up and down.

/**
 * Will scroll the {@code scrollView} to make {@code viewToScroll} visible
 * 
 * @param scrollView parent of {@code scrollableContent}
 * @param scrollableContent a child of {@code scrollView} whitch holds the scrollable content (fills the viewport).
 * @param viewToScroll a child of {@code scrollableContent} to whitch will scroll the the {@code scrollView}
 */
void scrollToView(ScrollView scrollView, ViewGroup scrollableContent, View viewToScroll) {
    Rect viewToScrollRect = new Rect(); //coordinates to scroll to
    viewToScroll.getHitRect(viewToScrollRect); //fills viewToScrollRect with coordinates of viewToScroll relative to its parent (LinearLayout) 
    scrollView.requestChildRectangleOnScreen(scrollableContent, viewToScrollRect, false); //ScrollView will make sure, the given viewToScrollRect is visible
}

It is a good idea to wrap it into postDelayed to make it more reliable, in case the ScrollView is being changed at the moment

/**
 * Will scroll the {@code scrollView} to make {@code viewToScroll} visible
 * 
 * @param scrollView parent of {@code scrollableContent}
 * @param scrollableContent a child of {@code scrollView} whitch holds the scrollable content (fills the viewport).
 * @param viewToScroll a child of {@code scrollableContent} to whitch will scroll the the {@code scrollView}
 */
private void scrollToView(final ScrollView scrollView, final ViewGroup scrollableContent, final View viewToScroll) {
    long delay = 100; //delay to let finish with possible modifications to ScrollView
    scrollView.postDelayed(new Runnable() {
        public void run() {
            Rect viewToScrollRect = new Rect(); //coordinates to scroll to
            viewToScroll.getHitRect(viewToScrollRect); //fills viewToScrollRect with coordinates of viewToScroll relative to its parent (LinearLayout) 
            scrollView.requestChildRectangleOnScreen(scrollableContent, viewToScrollRect, false); //ScrollView will make sure, the given viewToScrollRect is visible
        }
    }, delay);
}

My solution is:

            int[] spinnerLocation = {0,0};
            spinner.getLocationOnScreen(spinnerLocation);

            int[] scrollLocation = {0, 0};
            scrollView.getLocationInWindow(scrollLocation);

            int y = scrollView.getScrollY();

            scrollView.smoothScrollTo(0, y + spinnerLocation[1] - scrollLocation[1]);

Examining Android source code, you can find that there already is a member function of ScrollViewscrollToChild(View) – that does exactly what is requested. Unfortunatelly, this function is for some obscure reason marked private. Based on that function I've written following function that finds the first ScrollView above the View specified as a parameter and scrolls it so that it becomes visible within the ScrollView:

 private void make_visible(View view)
 {
  int vt = view.getTop();
  int vb = view.getBottom();

  View v = view;

  for(;;)
     {
      ViewParent vp = v.getParent();

      if(vp == null || !(vp instanceof ViewGroup))
         break;

      ViewGroup parent = (ViewGroup)vp;

      if(parent instanceof ScrollView)
        {
         ScrollView sv = (ScrollView)parent;

         // Code based on ScrollView.computeScrollDeltaToGetChildRectOnScreen(Rect rect) (Android v5.1.1):

         int height = sv.getHeight();
         int screenTop = sv.getScrollY();
         int screenBottom = screenTop + height;

         int fadingEdge = sv.getVerticalFadingEdgeLength();

         // leave room for top fading edge as long as rect isn't at very top
         if(vt > 0)
            screenTop += fadingEdge;

         // leave room for bottom fading edge as long as rect isn't at very bottom
         if(vb < sv.getChildAt(0).getHeight())
            screenBottom -= fadingEdge;

         int scrollYDelta = 0;

         if(vb > screenBottom && vt > screenTop) 
           {
            // need to move down to get it in view: move down just enough so
            // that the entire rectangle is in view (or at least the first
            // screen size chunk).

            if(vb-vt > height) // just enough to get screen size chunk on
               scrollYDelta += (vt - screenTop);
            else              // get entire rect at bottom of screen
               scrollYDelta += (vb - screenBottom);

             // make sure we aren't scrolling beyond the end of our content
            int bottom = sv.getChildAt(0).getBottom();
            int distanceToBottom = bottom - screenBottom;
            scrollYDelta = Math.min(scrollYDelta, distanceToBottom);
           }
         else if(vt < screenTop && vb < screenBottom) 
           {
            // need to move up to get it in view: move up just enough so that
            // entire rectangle is in view (or at least the first screen
            // size chunk of it).

            if(vb-vt > height)    // screen size chunk
               scrollYDelta -= (screenBottom - vb);
            else                  // entire rect at top
               scrollYDelta -= (screenTop - vt);

            // make sure we aren't scrolling any further than the top our content
            scrollYDelta = Math.max(scrollYDelta, -sv.getScrollY());
           }

         sv.smoothScrollBy(0, scrollYDelta);
         break;
        }

      // Transform coordinates to parent:
      int dy = parent.getTop()-parent.getScrollY();
      vt += dy;
      vb += dy;

      v = parent;
     }
 }

In my case, that's not EditText, that's googleMap. And it works successfully like this.

    private final void focusCenterOnView(final ScrollView scroll, final View view) {
    new Handler().post(new Runnable() {
        @Override
        public void run() {
            int centreX=(int) (view.getX() + view.getWidth()  / 2);
            int centreY= (int) (view.getY() + view.getHeight() / 2);
            scrollView.smoothScrollBy(centreX, centreY);
        }
    });
}

Que:Is there a way to programmatically scroll a scroll view to a specific edittext?

Ans:Nested scroll view in recyclerview last position added record data.

adapter.notifyDataSetChanged();
nested_scroll.setScrollY(more Detail Recycler.getBottom());

Is there a way to programmatically scroll a scroll view to a specific edit text?

The following is what I'm using:

int amountToScroll = viewToShow.getBottom() - scrollView.getHeight() + ((LinearLayout.LayoutParams) viewToShow.getLayoutParams()).bottomMargin;
// Check to see if scrolling is necessary to show the view
if (amountToScroll > 0){
    scrollView.smoothScrollTo(0, amountToScroll);
}

This gets the scroll amount necessary to show the bottom of the view, including any margin on the bottom of that view.

Vertical scroll, good for forms. Answer is based on Ahmadalibaloch horizontal scroll.

private final void focusOnView(final HorizontalScrollView scroll, final View view) {
    new Handler().post(new Runnable() {
        @Override
        public void run() {
            int top = view.getTop();
            int bottom = view.getBottom();
            int sHeight = scroll.getHeight();
            scroll.smoothScrollTo(0, ((top + bottom - sHeight) / 2));
        }
    });
}

You can use ObjectAnimator like this:

ObjectAnimator.ofInt(yourScrollView, "scrollY", yourView.getTop()).setDuration(1500).start();

If scrlMain is your NestedScrollView, then use the following,

scrlMain.post(new Runnable() {
                    @Override
                    public void run() {
                        scrlMain.fullScroll(View.FOCUS_UP);

                    }
                });
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