For a current project I need to use OpenGL in C++, so I went with the usual choice of GLEW+GLFW. I'm currently also following the tutorial here (first one, opening a window).
As of right now, I've got their projects building when I download their .zip, and run them in VC10, however I am unable to create my own projects.
As mentioned before, I'm running VC10, and so far I've got GLEW and GLM all set up, however GLFW is being a pain. I've set it up as usual (configuring the linker, setting C++ project settings, adding the OpenGL32.lib along with the other necessary libraries, etc.), however I'm still getting the following error when building:
1>glfw3.lib(gamma.obj) : error LNK2019: unresolved external symbol __libm_sse2_pow_precise referenced in function _glfwSetGamma
I'm currently trying it with the pre-compiled binaries on 3.0.3, and I get the same results when building from source on 3.0.4 (they apparently discontinued VC10 support starting at 3.0.4).
It is worth noting that I'm running Win7 (64-bit), VC10 (32-bit), and GLFW 3.0.3/3.0.4 (32-bit)
How do I go about fixing this?