문제

에 C#.NET 내가 노력하고 프로그래밍 방식으로 색상을 변경하의 국경 그룹에서 상자입니다.

업데이트:이 질문을 묻었을 때에 winforms 시스템을 전환하기 전에 우리는니다.NET.

도움이 되었습니까?

해결책

건물에서 이전의 대답은,더 나은 솔루션을 포함하는 레이블에 대한 그룹 상자

groupBox1.Paint += PaintBorderlessGroupBox;

private void PaintBorderlessGroupBox(object sender, PaintEventArgs p)
{
  GroupBox box = (GroupBox)sender;
  p.Graphics.Clear(SystemColors.Control);
  p.Graphics.DrawString(box.Text, box.Font, Brushes.Black, 0, 0);
}

를 조정할 수 있습 x/y 에 대한 텍스트,하지만 내용이 있습니다.

다른 팁

추가 페인트는 이벤트입니다.

    private void groupBox1_Paint(object sender, PaintEventArgs e)
    {
        GroupBox box = sender as GroupBox;
        DrawGroupBox(box, e.Graphics, Color.Red, Color.Blue);
    }


    private void DrawGroupBox(GroupBox box, Graphics g, Color textColor, Color borderColor)
    {
        if (box != null)
        {
            Brush textBrush = new SolidBrush(textColor);
            Brush borderBrush = new SolidBrush(borderColor);
            Pen borderPen = new Pen(borderBrush);
            SizeF strSize = g.MeasureString(box.Text, box.Font);
            Rectangle rect = new Rectangle(box.ClientRectangle.X,
                                           box.ClientRectangle.Y + (int)(strSize.Height / 2),
                                           box.ClientRectangle.Width - 1,
                                           box.ClientRectangle.Height - (int)(strSize.Height / 2) - 1);

            // Clear text and border
            g.Clear(this.BackColor);

            // Draw text
            g.DrawString(box.Text, box.Font, textBrush, box.Padding.Left, 0);

            // Drawing Border
            //Left
            g.DrawLine(borderPen, rect.Location, new Point(rect.X, rect.Y + rect.Height));
            //Right
            g.DrawLine(borderPen, new Point(rect.X + rect.Width, rect.Y), new Point(rect.X + rect.Width, rect.Y + rect.Height));
            //Bottom
            g.DrawLine(borderPen, new Point(rect.X, rect.Y + rect.Height), new Point(rect.X + rect.Width, rect.Y + rect.Height));
            //Top1
            g.DrawLine(borderPen, new Point(rect.X, rect.Y), new Point(rect.X + box.Padding.Left, rect.Y));
            //Top2
            g.DrawLine(borderPen, new Point(rect.X + box.Padding.Left + (int)(strSize.Width), rect.Y), new Point(rect.X + rect.Width, rect.Y));
        }
    }

그냥 설정 페인트 작업에 어떤 물체(다만 버튼)이 메소드를 그리 테두리입니다.

    private void UserControl1_Paint(object sender, PaintEventArgs e)
    {
        ControlPaint.DrawBorder(e.Graphics, this.ClientRectangle, Color.Red, ButtonBorderStyle.Solid);

    }

그것은 여전히 예쁜 그림 같은 원래 있지만,그것은 훨씬 더 간단합니다.

FWIW,이의 구현은 내가 사용됩니다.그것은 자녀의 상자만 설정할 수 있지만 BorderColor 이지만,또한 두께의 국경과 반경의 둥근 모서리입니다.또한,당신은 당신의 양을 설정할 수 있습 들여쓰기를 원하는 그룹 상자 레이블을 사용하여 부정적인 들여쓰기를 들여쓰기에서 오른쪽.

using System;
using System.Drawing;
using System.Windows.Forms;

namespace BorderedGroupBox
{
    public class BorderedGroupBox : GroupBox
    {
        private Color _borderColor = Color.Black;
        private int _borderWidth = 2;
        private int _borderRadius = 5;
        private int _textIndent = 10;

        public BorderedGroupBox() : base()
        {
            InitializeComponent();
            this.Paint += this.BorderedGroupBox_Paint;
        }

        public BorderedGroupBox(int width, float radius, Color color) : base()
        {
            this._borderWidth = Math.Max(1,width);
            this._borderColor = color;
            this._borderRadius = Math.Max(0,radius);
            InitializeComponent();
            this.Paint += this.BorderedGroupBox_Paint;
        }

        public Color BorderColor
        {
            get => this._borderColor;
            set
            {
                this._borderColor = value;
                DrawGroupBox();
            }
        }

        public int BorderWidth
        {
            get => this._borderWidth;
            set
            {
                if (value > 0)
                {
                    this._borderWidth = Math.Min(value, 10);
                    DrawGroupBox();
                }
            }
        }

        public int BorderRadius
        {
            get => this._borderRadius;
            set
            {   // Setting a radius of 0 produces square corners...
                if (value >= 0)
                {
                    this._borderRadius = value;
                    this.DrawGroupBox();
                }
            }
        }

        public int LabelIndent
        {
            get => this._textIndent;
            set
            {
                this._textIndent = value;
                this.DrawGroupBox();
            }
        }

        private void BorderedGroupBox_Paint(object sender, PaintEventArgs e) =>
            DrawGroupBox(e.Graphics);

        private void DrawGroupBox() =>
            this.DrawGroupBox(this.CreateGraphics());

        private void DrawGroupBox(Graphics g)
        {
            Brush textBrush = new SolidBrush(this.ForeColor);
            SizeF strSize = g.MeasureString(this.Text, this.Font);

            Brush borderBrush = new SolidBrush(this.BorderColor);
            Pen borderPen = new Pen(borderBrush,(float)this._borderWidth);
            Rectangle rect = new Rectangle(this.ClientRectangle.X,
                                            this.ClientRectangle.Y + (int)(strSize.Height / 2),
                                            this.ClientRectangle.Width - 1,
                                            this.ClientRectangle.Height - (int)(strSize.Height / 2) - 1);

            Brush labelBrush = new SolidBrush(this.BackColor);

            // Clear text and border
            g.Clear(this.BackColor);

            // Drawing Border (added "Fix" from Jim Fell, Oct 6, '18)
            int rectX = (0 == this._borderWidth % 2) ? rect.X + this._borderWidth / 2 : rect.X + 1 + this._borderWidth / 2;
            int rectHeight = (0 == this._borderWidth % 2) ? rect.Height - this._borderWidth / 2 : rect.Height - 1 - this._borderWidth / 2;
            // NOTE DIFFERENCE: rectX vs rect.X and rectHeight vs rect.Height
            g.DrawRoundedRectangle(borderPen, rectX, rect.Y, rect.Width, rectHeight, (float)this._borderRadius);

            // Draw text
            if (this.Text.Length > 0)
            {
                // Do some work to ensure we don't put the label outside
                // of the box, regardless of what value is assigned to the Indent:
                int width = (int)rect.Width, posX;
                posX = (this._textIndent < 0) ? Math.Max(0-width,this._textIndent) : Math.Min(width, this._textIndent);
                posX = (posX < 0) ? rect.Width + posX - (int)strSize.Width : posX;
                g.FillRectangle(labelBrush, posX, 0, strSize.Width, strSize.Height);
                g.DrawString(this.Text, this.Font, textBrush, posX, 0);
            }
        }

        #region Component Designer generated code
        /// <summary>Required designer variable.</summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>Clean up any resources being used.</summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
                components.Dispose();

            base.Dispose(disposing);
        }

        /// <summary>Required method for Designer support - Don't modify!</summary>
        private void InitializeComponent() => components = new System.ComponentModel.Container();
        #endregion
    }
}

작동하려면,당신은 또한 가장 기본 그래픽스(참고:이것은에서 파생된 코드에서 내가 찾는 여기에 한 번이었을 때를 만들려고 둥근 모서리 패널 제어,그러나 나는 원본을 찾을 수 없습니 게시 여기에 링크):

static class GraphicsExtension
{
    private static GraphicsPath GenerateRoundedRectangle(
        this Graphics graphics,
        RectangleF rectangle,
        float radius)
    {
        float diameter;
        GraphicsPath path = new GraphicsPath();
        if (radius <= 0.0F)
        {
            path.AddRectangle(rectangle);
            path.CloseFigure();
            return path;
        }
        else
        {
            if (radius >= (Math.Min(rectangle.Width, rectangle.Height)) / 2.0)
                return graphics.GenerateCapsule(rectangle);
            diameter = radius * 2.0F;
            SizeF sizeF = new SizeF(diameter, diameter);
            RectangleF arc = new RectangleF(rectangle.Location, sizeF);
            path.AddArc(arc, 180, 90);
            arc.X = rectangle.Right - diameter;
            path.AddArc(arc, 270, 90);
            arc.Y = rectangle.Bottom - diameter;
            path.AddArc(arc, 0, 90);
            arc.X = rectangle.Left;
            path.AddArc(arc, 90, 90);
            path.CloseFigure();
        }
        return path;
    }

    private static GraphicsPath GenerateCapsule(
        this Graphics graphics,
        RectangleF baseRect)
    {
        float diameter;
        RectangleF arc;
        GraphicsPath path = new GraphicsPath();
        try
        {
            if (baseRect.Width > baseRect.Height)
            {
                diameter = baseRect.Height;
                SizeF sizeF = new SizeF(diameter, diameter);
                arc = new RectangleF(baseRect.Location, sizeF);
                path.AddArc(arc, 90, 180);
                arc.X = baseRect.Right - diameter;
                path.AddArc(arc, 270, 180);
            }
            else if (baseRect.Width < baseRect.Height)
            {
                diameter = baseRect.Width;
                SizeF sizeF = new SizeF(diameter, diameter);
                arc = new RectangleF(baseRect.Location, sizeF);
                path.AddArc(arc, 180, 180);
                arc.Y = baseRect.Bottom - diameter;
                path.AddArc(arc, 0, 180);
            }
            else path.AddEllipse(baseRect);
        }
        catch { path.AddEllipse(baseRect); }
        finally { path.CloseFigure(); }
        return path;
    }

    /// <summary>
    /// Draws a rounded rectangle specified by a pair of coordinates, a width, a height and the radius
    /// for the arcs that make the rounded edges.
    /// </summary>
    /// <param name="brush">System.Drawing.Pen that determines the color, width and style of the rectangle.</param>
    /// <param name="x">The x-coordinate of the upper-left corner of the rectangle to draw.</param>
    /// <param name="y">The y-coordinate of the upper-left corner of the rectangle to draw.</param>
    /// <param name="width">Width of the rectangle to draw.</param>
    /// <param name="height">Height of the rectangle to draw.</param>
    /// <param name="radius">The radius of the arc used for the rounded edges.</param>
    public static void DrawRoundedRectangle(
        this Graphics graphics,
        Pen pen,
        float x,
        float y,
        float width,
        float height,
        float radius)
    {
        RectangleF rectangle = new RectangleF(x, y, width, height);
        GraphicsPath path = graphics.GenerateRoundedRectangle(rectangle, radius);
        SmoothingMode old = graphics.SmoothingMode;
        graphics.SmoothingMode = SmoothingMode.AntiAlias;
        graphics.DrawPath(pen, path);
        graphics.SmoothingMode = old;
    }

    /// <summary>
    /// Draws a rounded rectangle specified by a pair of coordinates, a width, a height and the radius
    /// for the arcs that make the rounded edges.
    /// </summary>
    /// <param name="brush">System.Drawing.Pen that determines the color, width and style of the rectangle.</param>
    /// <param name="x">The x-coordinate of the upper-left corner of the rectangle to draw.</param>
    /// <param name="y">The y-coordinate of the upper-left corner of the rectangle to draw.</param>
    /// <param name="width">Width of the rectangle to draw.</param>
    /// <param name="height">Height of the rectangle to draw.</param>
    /// <param name="radius">The radius of the arc used for the rounded edges.</param>

    public static void DrawRoundedRectangle(
        this Graphics graphics,
        Pen pen,
        int x,
        int y,
        int width,
        int height,
        int radius)
    {
        graphics.DrawRoundedRectangle(
            pen,
            Convert.ToSingle(x),
            Convert.ToSingle(y),
            Convert.ToSingle(width),
            Convert.ToSingle(height),
            Convert.ToSingle(radius));
    }
}

나는 확실하지 않다 이 모든 경우에,하지만 감사하는 이 스레드,우리가 신속하게 푹 페인트는 이벤트로그래밍 방식으로 사용:

GroupBox box = new GroupBox();
[...]
box.Paint += delegate(object o, PaintEventArgs p)
{
    p.Graphics.Clear(someColorHere);
};

Cheers!

내가 달성과 같은 테두리는 뭔가가 될 수 있는 간단을 이해하는 초보자:

    private void groupSchitaCentru_Paint(object sender, PaintEventArgs e)
    {
        Pen blackPen = new Pen(Color.Black, 2);
        Point pointTopLeft = new Point(0, 7);
        Point pointBottomLeft = new Point(0, groupSchitaCentru.ClientRectangle.Height);
        Point pointTopRight = new Point(groupSchitaCentru.ClientRectangle.Width, 7);
        Point pointBottomRight = new Point(groupSchitaCentru.ClientRectangle.Width, groupSchitaCentru.ClientRectangle.Height);

        e.Graphics.DrawLine(blackPen, pointTopLeft, pointBottomLeft);
        e.Graphics.DrawLine(blackPen, pointTopLeft, pointTopRight);
        e.Graphics.DrawLine(blackPen, pointBottomRight, pointTopRight);
        e.Graphics.DrawLine(blackPen, pointBottomLeft, pointBottomRight);
    }
  1. 설정 페인트는 이벤트에 상자 control.이 예제에서의 이름을 내어"groupSchitaCentru".하나의 요구 이벤트 때문에 그것의 매개변수 e.
  2. 설 펜 객체를 이용하여 시스템입니다.Drawing.펜 클래스: https://msdn.microsoft.com/en-us/library/f956fzw1(v=vs.110).aspx
  3. 설정 지점을 나타내는 모서리의 직사각형 표현에 의해 제어합니다.사용 속성 ClientRectangle 의 제어를 얻는 그것의 크기입니다.나는 사용을 위해 좌측상(0,7)기 때문에 나를 존중하려는 경계의 제어,그리고 선을 그에 대한 해당 텍스트입니다.에 대한 자세한 정보를 얻으려면 좌표를 시스템에 여기를 걸: https://docs.microsoft.com/en-us/dotnet/framework/winforms/windows-forms-coordinates

지 알 수있다,그것은 사람을 찾고 이를 달성하기 위해 국경을 조정 것입니다.

라이센스 : CC-BY-SA ~와 함께 속성
제휴하지 않습니다 StackOverflow
scroll top