You may need to make use of OpenTK library, which is C#
wrapper over OpenGL
.
You may want to have also some importers for the file format you're going to operate on.
This is just an exaple of a simple Cube, from xamarin site itself:
문제
I'm interested in adding a 3d model into my Android app which is being developed in Mono with c#. The model will be developed with a tool like Blender. An example of the interaction with the model would be clicking a "smile" button and initiating the models smile sequence. Is there a clever "container" for this type of media? I only need to show the user pre-determined routines - they won't be creating new ones.
Thanks for any help.
해결책
You may need to make use of OpenTK library, which is C#
wrapper over OpenGL
.
You may want to have also some importers for the file format you're going to operate on.
This is just an exaple of a simple Cube, from xamarin site itself: