문제

Would anyone please try to explain to me why

public void addView(View child) {
  child.setDrawingCacheEnabled(true);
  child.setWillNotCacheDrawing(false);
  child.setWillNotDraw(false);
  child.buildDrawingCache();
  if(child.getDrawingCache() == null) { //TODO Make this work!
    Log.w("View", "View child's drawing cache is null");
  }
  setImageBitmap(child.getDrawingCache()); //TODO MAKE THIS WORK!!!
}

ALWAYS logs that the drawing cache is null, and sets the bitmap to null?

Do I have to actually draw the view before the cache is set?

Thanks!

도움이 되었습니까?

해결책

I was having this problem also and found this answer:

v.setDrawingCacheEnabled(true);

// this is the important code :)  
// Without it the view will have a dimension of 0,0 and the bitmap will be null          
v.measure(MeasureSpec.makeMeasureSpec(0, MeasureSpec.UNSPECIFIED), 
            MeasureSpec.makeMeasureSpec(0, MeasureSpec.UNSPECIFIED));
v.layout(0, 0, v.getMeasuredWidth(), v.getMeasuredHeight()); 

v.buildDrawingCache(true);
Bitmap b = Bitmap.createBitmap(v.getDrawingCache());
v.setDrawingCacheEnabled(false); // clear drawing cache

다른 팁

if getDrawingCache is always returning null guys: use this:

public static Bitmap loadBitmapFromView(View v) {
     Bitmap b = Bitmap.createBitmap( v.getLayoutParams().width, v.getLayoutParams().height, Bitmap.Config.ARGB_8888);                
     Canvas c = new Canvas(b);
     v.layout(0, 0, v.getLayoutParams().width, v.getLayoutParams().height);
     v.draw(c);
     return b;
}

Reference: https://stackoverflow.com/a/6272951/371749

The basic reason one gets nulls is that the view is not dimentioned. All attempts then, using view.getWidth(), view.getLayoutParams().width, etc., including view.getDrawingCache() and view.buildDrawingCache(), are useless. So, you need first to set dimensions to the view, e.g.:

view.layout(0, 0, width, height);

(You have already set 'width' and 'height' as you like or obtained them with WindowManager, etc.)

Im using this instead.

myView.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
        @Override
        public void onGlobalLayout() {
            Bitmap bitmap = Bitmap.createBitmap(myView.getDrawingCache());
        }
    });

If the view you want catch really shows on screen, but it return null. That means you catch the view before Window manager generate it. Some layouts are very complicated. If layout includes nested layouts, layout_weight..etc, it causes several times relayout to get exactly size. The best solution is waiting until window manager finish job and then get screen shot. Try to put getDrawingCache() in handler.

Work best 4me

    Bitmap bitmap = Bitmap.createBitmap( screen.getMeasuredWidth(), screen.getMeasuredHeight(), Bitmap.Config.ARGB_8888);
    Canvas canvas = new Canvas(bitmap);
    screen.layout(0, 0, screen.getMeasuredWidth(), screen.getMeasuredHeight());
    screen.draw(canvas);

@cV2 and @nininho's answers both work for me.

One of the other reasons that i found out the hard way was that the view that i had was generating a view that has width and height of 0 (i.e. imagine having a TextView with a string text of an empty string). In this case, getDrawingCache will return null, so just be sure to check for that. Hope that helps some people out there.

I am trying to creating the n number of images dynamically based on view.

  LayoutInflater infalter=(LayoutInflater)getApplicationContext().getSystemService(Context.LAYOUT_INFLATER_SERVICE);
     final View addview=infalter.inflate(R.layout.barcode_image_list_row_item, null);
     final ImageView imv=(ImageView) addview.findViewById(R.id.imageView1);
             final TextView tv=(TextView) addview.findViewById(R.id.textView1);

     try {


             final  Bitmap   bitmap = encodeAsBitmap(""+value, BarcodeFormat.CODE_128, 600, 300);

            if(bitmap !=null){


                    // TODO Auto-generated method stub
                    imv.setImageBitmap(bitmap);
                    tv.setText(value);

                    addview.setDrawingCacheEnabled(true);

                    // this is the important code :)  
                    // Without it the view will have a dimension of 0,0 and the bitmap will be null          
                    addview.measure(MeasureSpec.makeMeasureSpec(0, MeasureSpec.UNSPECIFIED), 
                                MeasureSpec.makeMeasureSpec(0, MeasureSpec.UNSPECIFIED));
                    addview.layout(0, 0, addview.getMeasuredWidth(), addview.getMeasuredHeight()); 

                    addview.buildDrawingCache(true);
                    Bitmap b = Bitmap.createBitmap(addview.getDrawingCache());
                    addview.setDrawingCacheEnabled(false); // clear drawing cache
                                           // saving the bitmap   
                    savebarcode(b,value);

            }else{

            }


        } catch (WriterException e) {
            e.printStackTrace();
        }

I think this code will help someone..

The error may be bacause your View too large to fit into drawing cache.

I got the explanation of my "View.getDrawingCache returns null" problem from my logs:

W/View: View too large to fit into drawing cache, needs 19324704 bytes, only 16384000 available

Android docs also says: Android devices can have as little as 16MB of memory available to a single application. That is why you can not load big bitmap.

This the simple and efficient way to get bitmap

public void addView(View v) {
        v.setDrawingCacheEnabled(true);
        v.buildDrawingCache();

        Bitmap bitmap = v.getDrawingCache();

        if(bitmap == null) {
            // bitmap is null
            // do whatever you want
        } else {
            setImageBitmap(bitmap);
        }
        v.setDrawingCacheEnabled(false);
        v.destroyDrawingCache();
    }
라이센스 : CC-BY-SA ~와 함께 속성
제휴하지 않습니다 StackOverflow
scroll top