문제

Is there a common way to show a big image and enable the user to zoom in and out and pan the image?

Until now I found two ways:

  1. overwriting ImageView, that seems a little bit too much for such a common problem.
  2. using a webview but with less control over the overall layout etc.
도움이 되었습니까?

해결책 3

I used a WebView and loaded the image from the memory via

webview.loadUrl("file://...")

The WebView handles all the panning zooming and scrolling. If you use wrap_content the webview won't be bigger then the image and no white areas are shown. The WebView is the better ImageView ;)

다른 팁

나는 그것이 아닌 이유가 있지 않은 이유가 보이지 않는다.

결국 관리 패널에 로그인하면 CSS 및 JS에 대한 링크가 항상 공개됩니다.그 시점에서의 의미는 다른 정적 리소스와 같으며 이들을 보려면 기록 할 필요가 없습니다.따라서 원할 때마다 저장할 수 있습니다. 대중 (AWS에있는 것)에 읽기 전용으로 남아있을 때마다 보안 위험이 없습니다.

I adapted some code to create a TouchImageView that supports multitouch (>2.1). It is inspired by the book Hello, Android! (3rd edition)

It is contained within the following 3 files TouchImageView.java WrapMotionEvent.java EclairMotionEvent.java

TouchImageView.java

import se.robertfoss.ChanImageBrowser.Viewer;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Matrix;
import android.graphics.PointF;
import android.util.FloatMath;
import android.util.Log;
import android.view.MotionEvent;
import android.view.View;
import android.widget.ImageView;

public class TouchImageView extends ImageView {

    private static final String TAG = "Touch";
    // These matrices will be used to move and zoom image
    Matrix matrix = new Matrix();
    Matrix savedMatrix = new Matrix();

    // We can be in one of these 3 states
    static final int NONE = 0;
    static final int DRAG = 1;
    static final int ZOOM = 2;
    int mode = NONE;

    // Remember some things for zooming
    PointF start = new PointF();
    PointF mid = new PointF();
    float oldDist = 1f;

    Context context;


    public TouchImageView(Context context) {
        super(context);
        super.setClickable(true);
        this.context = context;

        matrix.setTranslate(1f, 1f);
        setImageMatrix(matrix);
        setScaleType(ScaleType.MATRIX);

        setOnTouchListener(new OnTouchListener() {

            @Override
            public boolean onTouch(View v, MotionEvent rawEvent) {
                WrapMotionEvent event = WrapMotionEvent.wrap(rawEvent);

                // Dump touch event to log
                if (Viewer.isDebug == true){
                    dumpEvent(event);
                }

                // Handle touch events here...
                switch (event.getAction() & MotionEvent.ACTION_MASK) {
                case MotionEvent.ACTION_DOWN:
                    savedMatrix.set(matrix);
                    start.set(event.getX(), event.getY());
                    Log.d(TAG, "mode=DRAG");
                    mode = DRAG;
                    break;
                case MotionEvent.ACTION_POINTER_DOWN:
                    oldDist = spacing(event);
                    Log.d(TAG, "oldDist=" + oldDist);
                    if (oldDist > 10f) {
                        savedMatrix.set(matrix);
                        midPoint(mid, event);
                        mode = ZOOM;
                        Log.d(TAG, "mode=ZOOM");
                    }
                    break;
                case MotionEvent.ACTION_UP:
                    int xDiff = (int) Math.abs(event.getX() - start.x);
                    int yDiff = (int) Math.abs(event.getY() - start.y);
                    if (xDiff < 8 && yDiff < 8){
                        performClick();
                    }
                case MotionEvent.ACTION_POINTER_UP:
                    mode = NONE;
                    Log.d(TAG, "mode=NONE");
                    break;
                case MotionEvent.ACTION_MOVE:
                    if (mode == DRAG) {
                        // ...
                        matrix.set(savedMatrix);
                        matrix.postTranslate(event.getX() - start.x, event.getY() - start.y);
                    } else if (mode == ZOOM) {
                        float newDist = spacing(event);
                        Log.d(TAG, "newDist=" + newDist);
                        if (newDist > 10f) {
                            matrix.set(savedMatrix);
                            float scale = newDist / oldDist;
                            matrix.postScale(scale, scale, mid.x, mid.y);
                        }
                    }
                    break;
                }

                setImageMatrix(matrix);
                return true; // indicate event was handled
            }

        });
    }


    public void setImage(Bitmap bm, int displayWidth, int displayHeight) { 
        super.setImageBitmap(bm);

        //Fit to screen.
        float scale;
        if ((displayHeight / bm.getHeight()) >= (displayWidth / bm.getWidth())){
            scale =  (float)displayWidth / (float)bm.getWidth();
        } else {
            scale = (float)displayHeight / (float)bm.getHeight();
        }

        savedMatrix.set(matrix);
        matrix.set(savedMatrix);
        matrix.postScale(scale, scale, mid.x, mid.y);
        setImageMatrix(matrix);


        // Center the image
        float redundantYSpace = (float)displayHeight - (scale * (float)bm.getHeight()) ;
        float redundantXSpace = (float)displayWidth - (scale * (float)bm.getWidth());

        redundantYSpace /= (float)2;
        redundantXSpace /= (float)2;


        savedMatrix.set(matrix);
        matrix.set(savedMatrix);
        matrix.postTranslate(redundantXSpace, redundantYSpace);
        setImageMatrix(matrix);
    }


    /** Show an event in the LogCat view, for debugging */
    private void dumpEvent(WrapMotionEvent event) {
        // ...
        String names[] = { "DOWN", "UP", "MOVE", "CANCEL", "OUTSIDE",
            "POINTER_DOWN", "POINTER_UP", "7?", "8?", "9?" };
        StringBuilder sb = new StringBuilder();
        int action = event.getAction();
        int actionCode = action & MotionEvent.ACTION_MASK;
        sb.append("event ACTION_").append(names[actionCode]);
        if (actionCode == MotionEvent.ACTION_POINTER_DOWN
                || actionCode == MotionEvent.ACTION_POINTER_UP) {
            sb.append("(pid ").append(
                    action >> MotionEvent.ACTION_POINTER_ID_SHIFT);
            sb.append(")");
        }
        sb.append("[");
        for (int i = 0; i < event.getPointerCount(); i++) {
            sb.append("#").append(i);
            sb.append("(pid ").append(event.getPointerId(i));
            sb.append(")=").append((int) event.getX(i));
            sb.append(",").append((int) event.getY(i));
            if (i + 1 < event.getPointerCount())
            sb.append(";");
        }
        sb.append("]");
        Log.d(TAG, sb.toString());
    }

    /** Determine the space between the first two fingers */
    private float spacing(WrapMotionEvent event) {
        // ...
        float x = event.getX(0) - event.getX(1);
        float y = event.getY(0) - event.getY(1);
        return FloatMath.sqrt(x * x + y * y);
    }

    /** Calculate the mid point of the first two fingers */
    private void midPoint(PointF point, WrapMotionEvent event) {
        // ...
        float x = event.getX(0) + event.getX(1);
        float y = event.getY(0) + event.getY(1);
        point.set(x / 2, y / 2);
    }
}

WrapMotionEvent.java

import android.view.MotionEvent;

public class WrapMotionEvent {
protected MotionEvent event;




    protected WrapMotionEvent(MotionEvent event) {
        this.event = event;
    }

    static public WrapMotionEvent wrap(MotionEvent event) {
            try {
                return new EclairMotionEvent(event);
            } catch (VerifyError e) {
                return new WrapMotionEvent(event);
            }
    }



    public int getAction() {
            return event.getAction();
    }

    public float getX() {
            return event.getX();
    }

    public float getX(int pointerIndex) {
            verifyPointerIndex(pointerIndex);
            return getX();
    }

    public float getY() {
            return event.getY();
    }

    public float getY(int pointerIndex) {
            verifyPointerIndex(pointerIndex);
            return getY();
    }

    public int getPointerCount() {
            return 1;
    }

    public int getPointerId(int pointerIndex) {
            verifyPointerIndex(pointerIndex);
            return 0;
    }

    private void verifyPointerIndex(int pointerIndex) {
            if (pointerIndex > 0) {
                throw new IllegalArgumentException(
                    "Invalid pointer index for Donut/Cupcake");
            }
    }

}

EclairMotionEvent.java

import android.view.MotionEvent;

public class EclairMotionEvent extends WrapMotionEvent {

    protected EclairMotionEvent(MotionEvent event) {
            super(event);
    }

    public float getX(int pointerIndex) {
            return event.getX(pointerIndex);
    }

    public float getY(int pointerIndex) {
            return event.getY(pointerIndex);
    }

    public int getPointerCount() {
            return event.getPointerCount();
    }

    public int getPointerId(int pointerIndex) {
            return event.getPointerId(pointerIndex);
    }
}

In Response to Janusz original question, there are several ways to achieve this all of which vary in their difficulty level and have been stated below. Using a web view is good, but it is very limited in terms of look and feel and controllability. If you are drawing a bitmap from a canvas, the most versatile solutions that have been proposed seems to be MikeOrtiz's, Robert Foss's and/or what Jacob Nordfalk suggested. There is a great example for incorporating the android-multitouch-controller by PaulBourke, and is great for having the multi-touch support and alltypes of custom views.

Personally, if you are simply drawing a canvas to a bitmap and then displaying it inside and ImageView and want to be able to zoom into and move around using multi touch, I find MikeOrtiz's solution as the easiest. However, for my purposes the code from the Git that he has provided seems to only work when his TouchImageView custom ImageView class is the only child or provide the layout params as:

android:layout_height="match_parent"
android:layout_height="match_parent"

Unfortunately due to my layout design, I needed "wrap_content" for "layout_height". When I changed it to this the image was cropped at the bottom and I couldn't scroll or zoom to the cropped region. So I took a look at the Source for ImageView just to see how Android implemented "onMeasure" and changed MikeOrtiz's to suit.

   @Override
protected void onMeasure (int widthMeasureSpec, int heightMeasureSpec)
{
    super.onMeasure(widthMeasureSpec, heightMeasureSpec);

  //**** ADDED THIS ********/////
      int  w = (int) bmWidth;
      int  h = (int) bmHeight;
     width = resolveSize(w, widthMeasureSpec);  
     height = resolveSize(h, heightMeasureSpec);
  //**** END ********///   

   // width = MeasureSpec.getSize(widthMeasureSpec);   // REMOVED
   // height = MeasureSpec.getSize(heightMeasureSpec); // REMOVED

    //Fit to screen.
    float scale;
    float scaleX =  (float)width / (float)bmWidth;
    float scaleY = (float)height / (float)bmHeight;

    scale = Math.min(scaleX, scaleY);
    matrix.setScale(scale, scale);
    setImageMatrix(matrix);
    saveScale = 1f;

    // Center the image
    redundantYSpace = (float)height - (scale * (float)bmHeight) ;
    redundantXSpace = (float)width - (scale * (float)bmWidth);
    redundantYSpace /= (float)2;
    redundantXSpace /= (float)2;

    matrix.postTranslate(redundantXSpace, redundantYSpace);

    origWidth = width - 2 * redundantXSpace;
    origHeight = height - 2 * redundantYSpace;
   // origHeight = bmHeight;
    right = width * saveScale - width - (2 * redundantXSpace * saveScale);
    bottom = height * saveScale - height - (2 * redundantYSpace * saveScale);

    setImageMatrix(matrix);
}

Here resolveSize(int,int) is a "Utility to reconcile a desired size with constraints imposed by a MeasureSpec, where :

Parameters:

 - size How big the view wants to be
 - MeasureSpec Constraints imposed by the parent

Returns:

 - The size this view should be."

So essentially providing a behaviour a little more similar to the original ImageView class when the image is loaded. Some more changes could be made to support a greater variety of screens which modify the aspect ratio. But for now I Hope this helps. Thanks to MikeOrtiz for his original code, great work.

You could also try out http://code.google.com/p/android-multitouch-controller/

The library is really great, although initially a little hard to grasp.

확인 IM 바보, 홈 버튼을 두드리기 전에 앱 (Xcode에서)을 죽이고 있었는데, 앱에서 데이터가 저장됩니다 ... errrr

시뮬레이터를 종료하기 전에 홈 버튼을 누르면 이제 를 저장하고 읽습니다.

... 샌드 박스에서는 불만이 너무나 몇 번이고 처음에는 데이터를 저장하지 않았기 때문에 비어있는 것처럼 보였습니다.

Office 365에서 테스트에서 내 테스트에서 어쨌든 알리지 않는 것 같습니다. 그러나 항상 다른 옵션이 있으므로 항목이 추가 / 편집 될 때 전자 메일 / SMS를 이메일로 보내는 문서 라이브러리에 경고를 설정할 수 있습니다.또한 새로운 기능 중 하나는 단일 항목을 수행 할 수 있습니다. 그런 경우 항목이 수정 될 때 뉴스 피드에서 알림을 받게됩니다.

Try using ZoomView for zooming any other view.

http://code.google.com/p/android-zoom-view/ it's easy, free and fun to use!

Adding to @Mike's answer. I also needed double tap to restore the image to the original dimensions when first viewed. So I added a whole heap of "orig..." instance variables and added the SimpleOnGestureListener which did the trick.

import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Matrix;
import android.graphics.PointF;
import android.view.GestureDetector;
import android.view.MotionEvent;
import android.view.ScaleGestureDetector;
import android.view.View;
import android.widget.ImageView;

public class TouchImageView extends ImageView {

    Matrix matrix = new Matrix();

    // We can be in one of these 3 states
    static final int NONE = 0;
    static final int DRAG = 1;
    static final int ZOOM = 2;
    int mode = NONE;

    // Remember some things for zooming
    PointF last = new PointF();
    PointF start = new PointF();
    float minScale = 1f;
    float maxScale = 3f;
    float[] m;

    float redundantXSpace, redundantYSpace, origRedundantXSpace, origRedundantYSpace;;

    float width, height;
    static final int CLICK = 3;
    static final float SAVE_SCALE = 1f;
    float saveScale = SAVE_SCALE;

    float right, bottom, origWidth, origHeight, bmWidth, bmHeight, origScale, origBottom,origRight;

    ScaleGestureDetector mScaleDetector;
    GestureDetector mGestureDetector;

    Context context;

    public TouchImageView(Context context) {
        super(context);
        super.setClickable(true);
        this.context = context;
        mScaleDetector = new ScaleGestureDetector(context, new ScaleListener());

        matrix.setTranslate(1f, 1f);
        m = new float[9];
        setImageMatrix(matrix);
        setScaleType(ScaleType.MATRIX);

        setOnTouchListener(new OnTouchListener() {

            @Override
            public boolean onTouch(View v, MotionEvent event) {

                boolean onDoubleTapEvent = mGestureDetector.onTouchEvent(event);
                if (onDoubleTapEvent) {
                    // Reset Image to original scale values
                    mode = NONE;
                    bottom = origBottom;
                    right = origRight;
                    last = new PointF();
                    start = new PointF();
                    m = new float[9];
                    saveScale = SAVE_SCALE;
                    matrix = new Matrix();
                    matrix.setScale(origScale, origScale);
                    matrix.postTranslate(origRedundantXSpace, origRedundantYSpace);
                    setImageMatrix(matrix);
                    invalidate();
                    return true;
                } 


                mScaleDetector.onTouchEvent(event);

                matrix.getValues(m);
                float x = m[Matrix.MTRANS_X];
                float y = m[Matrix.MTRANS_Y];
                PointF curr = new PointF(event.getX(), event.getY());

                switch (event.getAction()) {
                case MotionEvent.ACTION_DOWN:
                    last.set(event.getX(), event.getY());
                    start.set(last);
                    mode = DRAG;
                    break;
                case MotionEvent.ACTION_MOVE:
                    if (mode == DRAG) {
                        float deltaX = curr.x - last.x;
                        float deltaY = curr.y - last.y;
                        float scaleWidth = Math.round(origWidth * saveScale);
                        float scaleHeight = Math.round(origHeight * saveScale);
                        if (scaleWidth < width) {
                            deltaX = 0;
                            if (y + deltaY > 0)
                                deltaY = -y;
                            else if (y + deltaY < -bottom)
                                deltaY = -(y + bottom);
                        } else if (scaleHeight < height) {
                            deltaY = 0;
                            if (x + deltaX > 0)
                                deltaX = -x;
                            else if (x + deltaX < -right)
                                deltaX = -(x + right);
                        } else {
                            if (x + deltaX > 0)
                                deltaX = -x;
                            else if (x + deltaX < -right)
                                deltaX = -(x + right);

                            if (y + deltaY > 0)
                                deltaY = -y;
                            else if (y + deltaY < -bottom)
                                deltaY = -(y + bottom);
                        }
                        matrix.postTranslate(deltaX, deltaY);
                        last.set(curr.x, curr.y);
                    }
                    break;

                case MotionEvent.ACTION_UP:
                    mode = NONE;
                    int xDiff = (int) Math.abs(curr.x - start.x);
                    int yDiff = (int) Math.abs(curr.y - start.y);
                    if (xDiff < CLICK && yDiff < CLICK)
                        performClick();
                    break;

                case MotionEvent.ACTION_POINTER_UP:
                    mode = NONE;
                    break;
                }

                setImageMatrix(matrix);
                invalidate();

                return true; // indicate event was handled
            }

        });

        mGestureDetector = new GestureDetector(context, new GestureDetector.SimpleOnGestureListener() {
            @Override
            public boolean onDoubleTapEvent(MotionEvent e) {
                return true;
            }
        });
    }

    @Override
    public void setImageBitmap(Bitmap bm) {
        super.setImageBitmap(bm);
        bmWidth = bm.getWidth();
        bmHeight = bm.getHeight();
    }

    public void setMaxZoom(float x) {
        maxScale = x;
    }

    private class ScaleListener extends
            ScaleGestureDetector.SimpleOnScaleGestureListener {
        @Override
        public boolean onScaleBegin(ScaleGestureDetector detector) {
            mode = ZOOM;
            return true;
        }

        @Override
        public boolean onScale(ScaleGestureDetector detector) {
            float mScaleFactor = (float) Math.min(
                    Math.max(.95f, detector.getScaleFactor()), 1.05);
            float origScale = saveScale;
            saveScale *= mScaleFactor;
            if (saveScale > maxScale) {
                saveScale = maxScale;
                mScaleFactor = maxScale / origScale;
            } else if (saveScale < minScale) {
                saveScale = minScale;
                mScaleFactor = minScale / origScale;
            }
            right = width * saveScale - width
                    - (2 * redundantXSpace * saveScale);
            bottom = height * saveScale - height
                    - (2 * redundantYSpace * saveScale);
            if (origWidth * saveScale <= width
                    || origHeight * saveScale <= height) {
                matrix.postScale(mScaleFactor, mScaleFactor, width / 2,
                        height / 2);
                if (mScaleFactor < 1) {
                    matrix.getValues(m);
                    float x = m[Matrix.MTRANS_X];
                    float y = m[Matrix.MTRANS_Y];
                    if (mScaleFactor < 1) {
                        if (Math.round(origWidth * saveScale) < width) {
                            if (y < -bottom)
                                matrix.postTranslate(0, -(y + bottom));
                            else if (y > 0)
                                matrix.postTranslate(0, -y);
                        } else {
                            if (x < -right)
                                matrix.postTranslate(-(x + right), 0);
                            else if (x > 0)
                                matrix.postTranslate(-x, 0);
                        }
                    }
                }
            } else {
                matrix.postScale(mScaleFactor, mScaleFactor,
                        detector.getFocusX(), detector.getFocusY());
                matrix.getValues(m);
                float x = m[Matrix.MTRANS_X];
                float y = m[Matrix.MTRANS_Y];
                if (mScaleFactor < 1) {
                    if (x < -right)
                        matrix.postTranslate(-(x + right), 0);
                    else if (x > 0)
                        matrix.postTranslate(-x, 0);
                    if (y < -bottom)
                        matrix.postTranslate(0, -(y + bottom));
                    else if (y > 0)
                        matrix.postTranslate(0, -y);
                }
            }
            return true;

        }
    }

    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        super.onMeasure(widthMeasureSpec, heightMeasureSpec);
        width = MeasureSpec.getSize(widthMeasureSpec);
        height = MeasureSpec.getSize(heightMeasureSpec);
        // Fit to screen.
        float scale;
        float scaleX = (float) width / (float) bmWidth;
        float scaleY = (float) height / (float) bmHeight;
        scale = Math.min(scaleX, scaleY);
        matrix.setScale(scale, scale);
        setImageMatrix(matrix);
        saveScale = SAVE_SCALE;
        origScale = scale;

        // Center the image
        redundantYSpace = (float) height - (scale * (float) bmHeight);
        redundantXSpace = (float) width - (scale * (float) bmWidth);
        redundantYSpace /= (float) 2;
        redundantXSpace /= (float) 2;

        origRedundantXSpace = redundantXSpace;
        origRedundantYSpace = redundantYSpace;

        matrix.postTranslate(redundantXSpace, redundantYSpace);

        origWidth = width - 2 * redundantXSpace;
        origHeight = height - 2 * redundantYSpace;
        right = width * saveScale - width - (2 * redundantXSpace * saveScale);
        bottom = height * saveScale - height
                - (2 * redundantYSpace * saveScale);
        origRight = right;
        origBottom = bottom;
        setImageMatrix(matrix);
    }

}

This is a very late addition to this thread but I've been working on an image view that supports zoom and pan and has a couple of features I haven't found elsewhere. This started out as a way of displaying very large images without causing OutOfMemoryErrors, by subsampling the image when zoomed out and loading higher resolution tiles when zoomed in. It now supports use in a ViewPager, rotation manually or using EXIF information (90° stops), override of selected touch events using OnClickListener or your own GestureDetector or OnTouchListener, subclassing to add overlays, pan while zooming, and fling momentum.

It's not intended as a general use replacement for ImageView so doesn't extend it, and doesn't support display of images from resources, only assets and external files. It requires SDK 10.

Source is on GitHub, and there's a sample that illustrates use in a ViewPager.

https://github.com/davemorrissey/subsampling-scale-image-view

You can try using the LayoutParams for this

public void zoom(boolean flag){
    if(flag){
        int width=40;
        int height=40;
    }
    else{
        int width=20;
        int height=20;
    }
    RelativeLayout.LayoutParams param=new RelativeLayout.LayoutParams(width,height); //use the parent layout of the ImageView;
    imageView.setLayoutParams(param); //imageView is the view which needs zooming.
}

ZoomIn = zoom(true); ZoomOut = zoom(false);

@Override
public void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.activity_main);
    imageDetail = (ImageView) findViewById(R.id.imageView1);
    imageDetail.setOnTouchListener(new View.OnTouchListener() {

        @Override
        public boolean onTouch(View v, MotionEvent event) {
            ImageView view = (ImageView) v;
            System.out.println("matrix=" + savedMatrix.toString());
            switch (event.getAction() & MotionEvent.ACTION_MASK) {
                case MotionEvent.ACTION_DOWN:
                    savedMatrix.set(matrix);
                    startPoint.set(event.getX(), event.getY());
                    mode = DRAG;
                    break;
                case MotionEvent.ACTION_POINTER_DOWN:
                    oldDist = spacing(event);
                    if (oldDist > 10f) {
                        savedMatrix.set(matrix);
                        midPoint(midPoint, event);
                        mode = ZOOM;
                    }
                    break;
                case MotionEvent.ACTION_UP:
                case MotionEvent.ACTION_POINTER_UP:
                    mode = NONE;
                    break;
                case MotionEvent.ACTION_MOVE:
                    if (mode == DRAG) {
                        matrix.set(savedMatrix);
                        matrix.postTranslate(event.getX() - startPoint.x, event.getY() - startPoint.y);
                    } else if (mode == ZOOM) {
                        float newDist = spacing(event);
                        if (newDist > 10f) {
                            matrix.set(savedMatrix);
                            float scale = newDist / oldDist;
                            matrix.postScale(scale, scale, midPoint.x, midPoint.y);
                        }
                    }
                    break;
            }
            view.setImageMatrix(matrix);
            return true;

        }

        @SuppressLint("FloatMath")
        private float spacing(MotionEvent event) {
            float x = event.getX(0) - event.getX(1);
            float y = event.getY(0) - event.getY(1);
            return FloatMath.sqrt(x * x + y * y);
        }

        private void midPoint(PointF point, MotionEvent event) {
            float x = event.getX(0) + event.getX(1);
            float y = event.getY(0) + event.getY(1);
            point.set(x / 2, y / 2);
        }
    });
}

and drawable folder should have bticn image file. perfectly works :)

Something like below will do it.

@Override public boolean onTouch(View v,MotionEvent e)
{

    tap=tap2=drag=pinch=none;
    int mask=e.getActionMasked();
    posx=e.getX();posy=e.getY();

    float midx= img.getWidth()/2f;
    float midy=img.getHeight()/2f;
    int fingers=e.getPointerCount();

    switch(mask)
    {
        case MotionEvent.ACTION_POINTER_UP:
            tap2=1;break;

        case MotionEvent.ACTION_UP:
            tap=1;break;

        case MotionEvent.ACTION_MOVE:
            drag=1;
    }
    if(fingers==2){nowsp=Math.abs(e.getX(0)-e.getX(1));}
    if((fingers==2)&&(drag==0)){ tap2=1;tap=0;drag=0;}
    if((fingers==2)&&(drag==1)){ tap2=0;tap=0;drag=0;pinch=1;}

    if(pinch==1)

    {
        if(nowsp>oldsp)scale+=0.1;
        if(nowsp<oldsp)scale-=0.1;
        tap2=tap=drag=0;    
    }
    if(tap2==1)
        {
            scale-=0.1;
            tap=0;drag=0;
        }
    if(tap==1)
        {
            tap2=0;drag=0;
            scale+=0.1;
        }
    if(drag==1)
        {
            movx=posx-oldx;
            movy=posy-oldy;
            x+=movx;
            y+=movy;
            tap=0;tap2=0;
        }
    m.setTranslate(x,y);
    m.postScale(scale,scale,midx,midy);
    img.setImageMatrix(m);img.invalidate();
    tap=tap2=drag=none;
    oldx=posx;oldy=posy;
    oldsp=nowsp;
    return true;
}


public void onCreate(Bundle b)
{
        super.onCreate(b);

    img=new ImageView(this);
    img.setScaleType(ImageView.ScaleType.MATRIX);
    img.setOnTouchListener(this);

    path=Environment.getExternalStorageDirectory().getPath();   
    path=path+"/DCIM"+"/behala.jpg";
    byte[] bytes;
    bytes=null;
    try{
        FileInputStream fis;
        fis=new FileInputStream(path);
        BufferedInputStream bis;
        bis=new BufferedInputStream(fis);
        bytes=new byte[bis.available()];
        bis.read(bytes);
        if(bis!=null)bis.close();
        if(fis!=null)fis.close();

     }
    catch(Exception e)
        {
        ret="Nothing";
        }
    Bitmap bmp=BitmapFactory.decodeByteArray(bytes,0,bytes.length);

    img.setImageBitmap(bmp);

    setContentView(img);
}

For viewing complete program see here: Program to zoom image in android

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