ok, so I found out eventually. Iam using IMFSourceReader to get samples from the MFMediaSource, so after configurating the SourceReader you can iterate the native media types that the camera supports like this :
HRESULT nativeTypeErrorCode = S_OK;
DWORD count = 0;
UINT32 streamIndex = 0;
UINT32 requiredWidth = 1600;
UINT32 requiredheight = 900;
while (nativeTypeErrorCode == S_OK)
{
IMFMediaType * nativeType = NULL;
nativeTypeErrorCode = m_pReader->GetNativeMediaType(streamIndex, count, &nativeType);
if(nativeTypeErrorCode != S_OK) continue;
// get the media type
GUID nativeGuid = {0};
hr = nativeType->GetGUID(MF_MT_SUBTYPE, &nativeGuid);
if (FAILED(hr)) return hr;
UINT32 width, height;
hr = ::MFGetAttributeSize(nativeType, MF_MT_FRAME_SIZE, &width, &height);
if (FAILED(hr)) return hr;
if(nativeGuid == <my type guid> && width == requiredWidth && height == requiredheight)
{
// found native config, set it
hr = m_pReader->SetCurrentMediaType(streamIndex, NULL, nativeType);
if (FAILED(hr)) return hr;
break;
}
SafeRelease(&nativeType);
count++;
}
this means that Iam not creating a new media type with the resolution I require, I get the native media type with the configuration I need, and I set it on the SourceReader.
hope it will help the future media foundation traveler... :)