You probably just need to set theView.multipleTouchEnabled
.
UIView touchesMoved not called if first finger released
-
30-05-2022 - |
문제
I want to achieve a simple task - detect up to 10 touches in a UIView.
Using these:
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event;
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event;
It all works great.
Problem is - touchesMoved::
is no more called - if first finger, that touched screen no longer touches screen.
Is it possible to fix it? (so that - while atleast one finger from 10 fingers is still touching screen - touchesMoved::
would be called?
If it is not possible in UIKit, could it be possible in Cocos2d, and how? (some links, function peaces would be really helpful)
해결책
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