문제

This is going to be something really stupid, but I have this code in my cellForRowAtIndexPath:

if ([self.indexPathSelected compare:indexPath] == NSOrderedSame)
{
    NSLog(@" %d %d %d %d", self.indexPathSelected.row, self.indexPathSelected.section, indexPath.row, indexPath.section);
}

This prints:

0 0 0 0

0 0 1 0

0 0 2 0

0 0 3 0

0 0 4 0

0 0 5 0

I was expecting it to only print 0 0 0 0.

What am I doing wrong here?

도움이 되었습니까?

해결책

Since you're setting indexPathSelected to nil, you want to make sure it's non-nil before doing a compare.

if (self.indexPathSelected && [self.indexPathSelected compare:indexPath] == NSOrderedSame)
{
    NSLog(@" %d %d %d %d", self.indexPathSelected.row, self.indexPathSelected.section, indexPath.row, indexPath.section);
}

According to the documentation on NSIndexPath's compare method:

Parameters

indexPath

Index path to compare.

This value must not be nil. If the value is nil, the behavior is undefined.

다른 팁

Interesting thing is that you can compare object like you compare pointers. But only on iPhone 5s and maybe higher. I have found this joke today). iOS on all devices was 8.1

Will work on iPhone 5s and higher: (will compare section and row)

if (optionsPath != pathForOptionsCellOfSelected)
//if ([optionsPath compare:pathForOptionsCellOfSelected] != NSOrderedSame)
{
    //if user selects cell under already selected, we do not need to shift index
    if (optionsPath.row < selectedRowIndexPath.row)
    {
        pathForOptionsCellOfSelected = selectedRowIndexPath;
    }
    [_tableView insertRowsAtIndexPaths:@[pathForOptionsCellOfSelected] withRowAnimation:UITableViewRowAnimationTop];
    optionsPath = [pathForOptionsCellOfSelected copy];
}

Anyway its not a good approach.

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