What about this? (Untested, but you should get the idea)
class BaseType {
public:
virtual void getValue(string &s) { s = ""; };
virtual void getValue(int &i) { i = 0; };
virtual void getValue(double &d) { d = 0.0; };
};
class IntType : public BaseType {
public:
virtual void getValue(string &s) { s = to_string(myvalue); };
virtual void getValue(int &i) { i = myvalue; };
virtual void getValue(double &d) { d = static_cast<double>(myvalue); };
private:
int myvalue;
};
class DblType : public BaseType {
public:
virtual void getValue(string &s) { s = to_string(myvalue); };
virtual void getValue(int &i) { i = static_cast<int>myvalue; };
virtual void getValue(double &d) { d = myvalue; };
private:
double myvalue;
};
class StrType : public BaseType {
public:
virtual void getValue(string &s) { s = myvalue; };
virtual void getValue(int &i) { i = stoi(myvalue); };
virtual void getValue(double &d) { d = stod(myvalue); };
private:
string myvalue;
};