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태그 opengl-es-2-0 - 이것은 페이지 235 페이지입니다 - GeneraCodice
“integer constant overflow” with GLSL (OpenGL ES2)
https://www.generacodice.com/ko/articolo/1173646/integer-constant-overflow-with-glsl-opengl-es2
iphone
-
shader
-
opengl-es
-
glsl
-
opengl-es-2.0
StackOverflow
iPhone +OpenGL ES: accessing depth texture values using oes_depth_texture
https://www.generacodice.com/ko/articolo/1170739/iphone-opengl-es-accessing-depth-texture-values-using-oes-depth-texture
iphone
-
shader
-
opengl-es-2.0
StackOverflow
Translating square with shaders on iPhone
https://www.generacodice.com/ko/articolo/1169976/translating-square-with-shaders-on-iphone
iphone
-
opengl-es-2.0
StackOverflow
iPhone: Display a semi-transparent video on top of a UIView?
https://www.generacodice.com/ko/articolo/1167274/iphone-display-a-semi-transparent-video-on-top-of-a-uiview
iphone
-
video
-
opengl-es
-
opengl-es-2.0
StackOverflow
Using Textures With GLSL Shaders for iOS With OpenGL ES 2
https://www.generacodice.com/ko/articolo/1162707/using-textures-with-glsl-shaders-for-ios-with-opengl-es-2
ios
-
objective-c
-
iphone
-
glsl
-
opengl-es-2.0
StackOverflow
Choose OpenGL ES 1.1 or OpenGL ES 2.0?
https://www.generacodice.com/ko/articolo/1156704/choose-opengl-es-1-1-or-opengl-es-2-0
cross-platform
-
iphone
-
opengl-es
-
opengl-es-2.0
StackOverflow
OpenGL ES black texture on Nexus S
https://www.generacodice.com/ko/articolo/1155149/opengl-es-black-texture-on-nexus-s
android
-
opengl-es
-
opengl-es-2.0
-
nexus-s
StackOverflow
OpenGL ES 2.0: The most efficient setup for a VBO with GL_STREAM_DRAW?
https://www.generacodice.com/ko/articolo/1148829/opengl-es-2-0-the-most-efficient-setup-for-a-vbo-with-gl-stream-draw
performance
-
vbo
-
opengl-es
-
opengl-es-2.0
StackOverflow
OpenGL ES 2.0: Commands required just before glDrawElements with VBO [closed]
https://www.generacodice.com/ko/articolo/1146441/opengl-es-2-0-commands-required-just-before-gldrawelements-with-vbo-closed
vbo
-
opengl-es
-
opengl-es-2.0
StackOverflow
OpenGL ES 2.0: Using glBufferData with new vertex data size
https://www.generacodice.com/ko/articolo/1142572/opengl-es-2-0-using-glbufferdata-with-new-vertex-data-size
opengl-es
-
vertex
-
opengl-es-2.0
StackOverflow
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결과가 발견되었습니다: 2386