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태그 raytracing - 이것은 페이지 32 페이지입니다 - GeneraCodice
2D optical ray tracing
https://www.generacodice.com/ko/articolo/747570/2d-optical-ray-tracing
raytracing
-
simulation
StackOverflow
Simple C/C++ library for triangle-intersection acceleration structure
https://www.generacodice.com/ko/articolo/745121/simple-c-c-library-for-triangle-intersection-acceleration-structure
code-reuse
-
geometry
-
raytracing
-
kdtree
StackOverflow
Why won't my raytracer recreate the “mount” scene?
https://www.generacodice.com/ko/articolo/722887/why-won-t-my-raytracer-recreate-the-mount-scene
graphics
-
raytracing
StackOverflow
Forcing aggressive supersampling in a raytracer
https://www.generacodice.com/ko/articolo/699759/forcing-aggressive-supersampling-in-a-raytracer
antialiasing
-
blender
-
raytracing
-
povray
StackOverflow
How to deal with refraction when the rays start inside of a nested object
https://www.generacodice.com/ko/articolo/697133/how-to-deal-with-refraction-when-the-rays-start-inside-of-a-nested-object
graphics
-
raytracing
StackOverflow
Raytracing (LoS) on 3D hex-like tile maps
https://www.generacodice.com/ko/articolo/691496/raytracing-los-on-3d-hex-like-tile-maps
algorithm
-
language-agnostic
-
geometry
-
raytracing
-
hexagonal-tiles
StackOverflow
Why do my raytraced spheres have dark lines when lit with multiple light sources?
https://www.generacodice.com/ko/articolo/688232/why-do-my-raytraced-spheres-have-dark-lines-when-lit-with-multiple-light-sources
objective-c
-
raytracing
StackOverflow
C or ObjC for real-time raytracer on iOS?
https://www.generacodice.com/ko/articolo/685889/c-or-objc-for-real-time-raytracer-on-ios
c
-
ios
-
objective-c
-
raytracing
-
real-time
StackOverflow
Arbitrary ray test using C# and WPF
https://www.generacodice.com/ko/articolo/671381/arbitrary-ray-test-using-c-sharp-and-wpf
c#
-
3d
-
wpf
-
raytracing
StackOverflow
“.OFF” descriptions
https://www.generacodice.com/ko/articolo/605170/-off-descriptions
3d
-
graphics
-
raytracing
-
object-files
StackOverflow
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결과가 발견되었습니다: 371