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태그 lighting - 이것은 페이지 4 페이지입니다 - GeneraCodice
Lights look different in Three.js than 3DS Max
https://www.generacodice.com/ko/articolo/12129017/lights-look-different-in-three-js-than-3ds-max
lighting
-
3dsmax
-
webgl
-
three.js
StackOverflow
OpenGL Lighting and Material Error When Switching Between Different Scenes
https://www.generacodice.com/ko/articolo/12117758/opengl-lighting-and-material-error-when-switching-between-different-scenes
opengl
-
lighting
StackOverflow
Basic per-vertex Phong Shader has dark spots
https://www.generacodice.com/ko/articolo/12009098/basic-per-vertex-phong-shader-has-dark-spots
opengl
-
lighting
-
glsl
-
opengl-3
StackOverflow
Specular power of zero in pixel shader removes ambient and diffuse
https://www.generacodice.com/ko/articolo/11941604/specular-power-of-zero-in-pixel-shader-removes-ambient-and-diffuse
directx
-
direct3d
-
lighting
-
hlsl
StackOverflow
Specular highlights depend on camera distance
https://www.generacodice.com/ko/articolo/11835446/specular-highlights-depend-on-camera-distance
opengl
-
lighting
-
glsl
-
specular
-
phong
StackOverflow
Libgdx light without box2d
https://www.generacodice.com/ko/articolo/11797457/libgdx-light-without-box2d
java
-
lighting
-
box2d
-
libgdx
-
box2dlights
StackOverflow
When do I have to multiply two colors together when do I have to add them?
https://www.generacodice.com/ko/articolo/11669369/when-do-i-have-to-multiply-two-colors-together-when-do-i-have-to-add-them
opengl
-
shader
-
lighting
StackOverflow
Creating a solar system in opengl - lighting not working as planned
https://www.generacodice.com/ko/articolo/11630393/creating-a-solar-system-in-opengl-lighting-not-working-as-planned
c
-
opengl
-
lighting
StackOverflow
Lighting Primitives From Positions That Aren't Processed By Shaders
https://www.generacodice.com/ko/articolo/11471453/lighting-primitives-from-positions-that-aren-t-processed-by-shaders
c++
-
opengl
-
primitive
-
lighting
StackOverflow
why app looks different after submitting to App Store (OpenGL ES 1)?
https://www.generacodice.com/ko/articolo/11247130/why-app-looks-different-after-submitting-to-app-store-opengl-es-1
ios
-
app-store
-
lighting
-
opengl-es
-
xcode5
StackOverflow
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결과가 발견되었습니다: 320