Just wrote the below piece of code in the tableViewSelectionDidChange
method and that almost works perfectly.
- (void)tableViewSelectionDidChange:(NSNotification *)notification
{
if ([notification object] == myTableView)
{
NSTimeInterval delayInterval = 0.0;
NSEvent *event = [NSApp currentEvent];
if(event != nil && [event type] == NSKeyDown && [event isARepeat])
{
NSLog(@"Long press of UP and DOWn arrow key.");
delayInterval = [NSEvent keyRepeatInterval] + 0.01;
}
[NSObject cancelPreviousPerformRequestsWithTarget:self selector:@selector(myMethod) object:nil];
[self performSelector:@selector(myMethod) withObject:nil afterDelay:delayInterval];
}
else
{
if ([[detailsView subviews] count]>0)
{
[detailsView removeAllSubviews];
}
}
}
Also written the code to fire the query in another method myMethod
which is being called above in performSelector
.
-(void) myMethod
{
if ([scenarioTableView selectedRow] >= 0) {
NSLog(@"Normal selection on table view row.");
scDetailsViewController = [[ScenarioDetailsViewController alloc] init];
if([[detailsView subviews]count]>0)
[detailsView removeAllSubviews];
NSRect frameRect = [[scDetailsViewController view] frame];
frameRect.size.height = [detailsView frame].size.height;
frameRect.size.width = [detailsView frame].size.width;
[[scDetailsViewController view] setFrame:frameRect];
[detailsView addSubview:[scDetailsViewController view]];
[scDetailsViewController populateScenarioDetails :[[self scenarioDetailsList] entityAt:[scenarioTableView selectedRow]]];
}
else {
if ([[detailsView subviews] count]>0)
{
[detailsView removeAllSubviews];
}
}
}