I found the answer, I was using setScale on CCMenu, this messes up the position of every child, you have to use setScale on each CCMenuItem instead of the CCMenu.
CCMenu vs CCSprite position Cocos2d-x
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16-06-2023 - |
Pergunta
I'm very confused with a weird behaviour in Cocos2d-x, when I create a CCSprite and a CCMenu with a single CCMenuItem, even thought all of them are positioned at the same location.
mySprite->setPosition(ccp(0,0));
myMenu->setPosition(ccp(0,0));
mySprite is at one place and myMenu with its myMenuItem are at another location, what is happening? and how can I fix this?
Thanks! :'D
Solução 2
Outras dicas
In a CCMenu you are not supposed to manually change the position of the items (and their children). Only change the position of the menu itself.
Sprite->setPosition(ccp(100,100));
Menu->setPosition(ccp(100,100));
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