One way I started implementing: In the create and init function, I just pass all my options vars into public and private functions where i can then access objects with shorthand vars.
For instance,
_initVideo: function() {
var that = this;
this.options.v.addEventListener('progress', function() {
that.updateProgress(that.options.v,that.options.c,that.options.p);
});
},
updateProgress: function(v,c,p) {
var max = v.duration;
}