Handling dynamic text editing in an MFC CView
Pergunta
I have a class that implements OnDraw to draw text and images to a CView. At certain times (ie onClick) I would like this text to be editable in place. What would be the best way to implement this?
- Have the class have a CEdit object that I hide and show and draw over the top of my text.
- Handle key presses in the class and implement my own editing
- Have something external to the class control whether to show the edit box or my class
- Something else?
Solução
Go with your first idea, create a CEdit box when you need some text editing. If you look at how a ListCtrl handles rename functionality it does exactly that.
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