Pergunta

I'm calling the C# methods from a C++ unmanaged code. I have a problem with getting a value from a class instance returned in array.

I've simplified the code a little bit

This is the problematic method.

    [return: MarshalAs(UnmanagedType.SafeArray, SafeArraySubType = VarEnum.VT_UNKNOWN)]
    public ScOrder[] GetOrders()
    {
        return new ScOrder[] {

            (new ScOrder(1),
            (new ScOrder(2)
        };
    }

This is the IScOrder interface

[ComVisible(true)]
[Guid("B2B134CC-70A6-43CD-9E1E-B3A3D9992C3E")]
[InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
public interface IScOrder
{
    long GetQuantity();
}

And this is the ScOrder implementation

[ComVisible(true)]
[Guid("F739759E-4D00-440E-B0B7-69AAF97FCB6D")]
[ClassInterface(ClassInterfaceType.None)]
public class ScOrder
{
    private long quantity = 0;

    public ScOrder() {}

    public ScOrder(long quantity)
    {
        this.quantity = quantity;
    }

    public long GetQuantity()
    {
        return this.quantity;
    }
}

This is the C++ code, after a help from Zdeslav Vojkovic in my previous request. The problem is described in the comments

  • I'm not using ATL nor MFC.
  • The C++ tlb file is generated via regasm.

COM initialization and calling the GetOrders method works good

IScProxyPtr iPtr;
CoInitialize(NULL);
iPtr.CreateInstance(CLSID_ScProxy);
SAFEARRAY* orders;
iPtr->GetOrders(&orders);
LPUNKNOWN* punks;
HRESULT hr = SafeArrayAccessData(orders, (void**)&punks);
if(SUCCEEDED(hr)) 
{
    long lbound, ubound;
    SafeArrayGetLBound(orders, 1, &lbound);
    SafeArrayGetUBound(orders, 1, &ubound);
    long elements = ubound - lbound + 1;
    for(int i=0;i<elements;i++) 
    {
        LPUNKNOWN punk = punks[i]; //the punk seems valid 
        IScOrderPtr order(punk); //unfortunatelly, "order" now points to {0x00000000}

        //subsequent attempt to get the value will fail
        long quantity = 0;
        HRESULT procCall;
        //GetQuantity will throw an exception
        procCall = order->GetQuantity((long long *)q); 

    }
    SafeArrayUnaccessData(orders);
}
SafeArrayDestroy(orders);

Thanks to Zdeslav, I discovered that I can debug inside the order(punk):

IScOrderPtr order(punk);

So I stepped into order(punk) to see what's happening there. I got inside a "comip.h"

// Constructs a smart-pointer from any IUnknown-based interface pointer.
//
template<typename _InterfaceType> _com_ptr_t(_InterfaceType* p) 
    : m_pInterface(NULL)
{
    HRESULT hr = _QueryInterface(p);

...then I stepped inside the _QueryInterface(p) implementation, also in comip.h

// Performs a QI on pUnknown for the interface type returned
// for this class.  The interface is stored.  If pUnknown is
// NULL, or the QI fails, E_NOINTERFACE is returned and
// _pInterface is set to NULL.
//
template<typename _InterfacePtr> HRESULT _QueryInterface(_InterfacePtr p) throw()
{
    HRESULT hr;

    // Can't QI NULL
    //
    if (p != NULL) {
        // Query for this interface
        //
        Interface* pInterface;
        hr = p->QueryInterface(GetIID(), reinterpret_cast<void**>(&pInterface));

Now the problem here is that the value of "hr" returned is E_NOINTERFACE ... and that's not right.

I'm no C++ or COM expert...please help :)

Foi útil?

Solução

Your class ScOrder does not seem to be implementing IScOrder interface on the C# side.

It should have been:

//[ComVisible(true)]
//[Guid("F739759E-4D00-440E-B0B7-69AAF97FCB6D")]
//[ClassInterface(ClassInterfaceType.None)]
public class ScOrder : IScOrder

I commented [...] above not because it is interfering, rather because it does not look necessary: it is IScOrder needs to have COM visibility and should be able to get it on C++ side.

Without inheriting IScOrder your instances do have some interface but the one of your interest IScOrder is indeed not accessible on the pointers.

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