Pergunta

So I have an application running node js with socket.io as a backend and normal javascript as frontend. My application has a login system which currently simply has the client send its login data as soon as it's connected.

Now I figured it would be much nicer to have the login data sent along with the handshakeData, so I can directly have the user logged in while connecting (instead of after establishing a connection) respectively refuse authorization when the login data is invalid.

I'm thinking it would be best to put my additional data in the header part of the handshakeData, so any ideas how I could do that? (Without having to modify socket.io if possible, but if it's the only way I can live with it)

Foi útil?

Solução

As a lot of comments have pointed out below the Socket.IO API changed in their 1.0 release. Authentication should now be done via a middleware function, see 'Authentication differences' @ http://socket.io/docs/migrating-from-0-9/#authentication-differences. I'll include my orginal answer for anyone stuck on <1.0 as the old docs seem to be gone.

1.0 and later:

Client Side:

//The query member of the options object is passed to the server on connection and parsed as a CGI style Querystring.
var socket = io("http://127.0.0.1:3000/", { query: "foo=bar" });

Server Side:

io.use(function(socket, next){
    console.log("Query: ", socket.handshake.query);
    // return the result of next() to accept the connection.
    if (socket.handshake.query.foo == "bar") {
        return next();
    }
    // call next() with an Error if you need to reject the connection.
    next(new Error('Authentication error'));
});

Pre 1.0

You can pass a query: param in the second argument to connect() on the client side which will be available on the server in the authorization method.

I've just been testing it. On the client I have:

var c = io.connect('http://127.0.0.1:3000/', { query: "foo=bar" });

On the server:

io.set('authorization', function (handshakeData, cb) {
    console.log('Auth: ', handshakeData.query);
    cb(null, true);
});

The output on the server then looked like:

:!node node_app/main.js
   info  - socket.io started
Auth:  { foo: 'bar', t: '1355859917678' }

Update

3.x and later

You can pass an authentication payload using the auth param as the second argument to connect() in the client side.

Client Side:

io.connect("http://127.0.0.1:3000/", {
    auth: {
      token: "AuthToken",
    },
  }),

In server side you can access it using socket.handshake.auth.token

Server Side:

io.use(function(socket, next){
    console.log(socket.handshake.auth.token)
    next()
});

Outras dicas

This has now been changed in v1.0.0. See the migration docs

basically,

io.set('authorization', function (handshakeData, callback) {
  // make sure the handshake data looks good
  callback(null, true); // error first, 'authorized' boolean second 
});

becomes :

  io.use(function(socket, next) {
  var handshakeData = socket.request;
  // make sure the handshake data looks good as before
  // if error do this:
    // next(new Error('not authorized');
  // else just call next
  next();
});

For socket.io v1.2.1 use this:

io.use(function (socket, next) {
  var handshake = socket.handshake;
  console.log(handshake.query);
  next();
});

This my code for sending query data to nodejs and server.io server client.

var socket = io.connect(window.location.origin, { query: 'loggeduser=user1' });

io.sockets.on('connection', function (socket) {
    var endp = socket.manager.handshaken[socket.id].address;
    console.log("query... " + socket.manager.handshaken[socket.id].query.user);
}

Perhaps the api has changed but I did the following to get extra info to the server.

// client
io.connect('localhost:8080', { query: 'foo=bar', extra: 'extra'});

// server
io.use(function(sock, next) {
  var handshakeData = sock.request;
  console.log('_query:', handshakeData._query);
  console.log('extra:', handshakeData.extra);
  next();
});

prints

_query: { foo: 'bar',
  EIO: '3',
  transport: 'polling',
  t: '1424932455409-0' }
extra: undefined

If anyone knows how to get data from a client to the server through the handshake that is not in the query params let me know please.

Update I ran into issues later with this syntax

io.connect('localhost:8080?foo=bar');

is what I'm currently using.

Old thread but assuming you store your jwt token/session id in session cookies (standard stuff) this gets passed to the server by default anyway when doing handshake (socket.io-client) I've noticed. Is there anything wrong with just getting the auth information for the handshake (via middleware or on.connection) via cookie? eg.

io.on('connection', function(socket) {
  // assuming base64url token
  const cookieStr = socket.handshake.headers.cookie
  const matchRes =
    cookieStr == null
      ? false
      : cookieStr.match(/my-auth-token=([a-zA-Z0-9_.-]+)/)
  if (matchRes) {
    // verify your jwt...
    if ( tokenIsGood(matchRes[1]) {
      // handle authenticated new socket
    } else {
      socket.emit('AUTH_ERR_LOGOUT')
      socket.disconnect()
    }
  } else {
    socket.emit('AUTH_ERR_LOGOUT')
    socket.disconnect()
  }
}

I'm using this now for a project and it's working fine.

I found a little problem to see the .loggeduser

io.sockets.on('connection', function (socket) {
    var endp = socket.manager.handshaken[socket.id].address;
    console.log("query... " + socket.manager.handshaken[socket.id].query.loggeduser);
                                                                         // ↑ here
}
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