Phoebe719, I received word of your problems with the SDK through our customer service department. I'm sorry it took us a while for us to get back to you.
As for your issue, do you happen to be attempting to compile this onto an emulator? I myself have been baffled about the Mach-O linker errors when Xcode decides to not build to a device.
If you are building to an emulator, then I'm sorry, but there is no symbols in the iOS SDK for a mac to connect to a Sphero, and therefore, it just won't work. There is a mac SDK out there, but it is in a beta phase.
If not, then go ahead and leave a comment, and I'll see if we can't further diagnose the issue.