No, not really. std::cout
is linked to the console, and the speed of this is mostly OS dependent.
That being said, there are a few simple tricks to speed up console output:
- Create a stringstream buffer and output that in one
<<
call. This has improved the speed at which my output landed in the Windows console a lot. - Unsync the C++ streams from the C io library by using
sync_with_stdio
. - If you don't need the output to be readable, you can write raw bytes and do away with any formatting of numbers, but this is a very specific case.